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HomeHome / Total War: Attila / Kingdom of the Danes (Age of Charlemagne) / Buildings / Religion Buildings
Kingdom of the Danes (Age of Charlemagne) Kingdom of the Danes (Age of Charlemagne) Buildings

Religion Buildings




Religion

Manichaeist Chapel
Manichaeist Chapel
(att_bld_religion_manichaeist_major_1)
Level 0
Manichaeist Temple
Manichaeist Temple
(att_bld_religion_manichaeist_major_church_2)
Level 1
Manichaeist Temple Complex
Manichaeist Temple Complex
(att_bld_religion_manichaeist_major_church_3)
Level 2
Manichaeist Basilica
Manichaeist Basilica
(att_bld_religion_manichaeist_major_church_4)
Level 3
Manichaeist Hermitage
Manichaeist Hermitage
(att_bld_religion_manichaeist_major_monestary_2)
Level 1
Manichaeist Monastery
Manichaeist Monastery
(att_bld_religion_manichaeist_major_monestary_3)
Level 2
Manichaeist Library
Manichaeist Library
(att_bld_religion_manichaeist_major_monestary_4)
Level 3
Religion
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Manichaeist Chapel Religion Level 1
Manichaeist Chapel
Open your heart and let the light shine in.
3 2500 Food consumption: -30 (region_to_region_own)
Religious influence: +3 Manichaeism (region_to_region_own)
2 Manichaeist Hermitage Religion Level 2
Manichaeist Hermitage
Alone in the dark, a man will follow the light.
4 4000 Enables agent recruitment: Priests (province_to_province_own)
Wealth: 300 from culture (building_to_building_own)
Wealth: +5% from cultural buildings (province_to_region_own)
Food consumption: -60 (region_to_region_own)
Religious influence: +4 Manichaeism (region_to_region_own)
Religious osmosis: +1 Manichaeism (province_to_province_own)
3 Manichaeist Temple Religion Level 2
Manichaeist Temple
"We give thanks to the Supreme Illuminator for his sacrifices."
4 4000 Enables agent recruitment: Priests (province_to_province_own)
Food consumption: -60 (region_to_region_own)
Immigration public order penalties: -5% (province_to_province_own)
Religious influence: +5 Manichaeism (region_to_region_own)
4 Manichaeist Monastery Religion Level 3
Manichaeist Monastery
Many lights shining together are the brightest of all.
5 7000 Enables agent recruitment: Priests (province_to_province_own)
Wealth: 500 from culture (building_to_building_own)
Wealth: +10% from cultural buildings (province_to_region_own)
Food consumption: -90 (region_to_region_own)
Religious influence: +5 Manichaeism (region_to_region_own)
Religious osmosis: +2 Manichaeism (province_to_province_own)
5 Manichaeist Temple Complex Religion Level 3
Manichaeist Temple Complex
To live in darkness is no life at all.
5 7000 Enables agent recruitment: Priests (province_to_province_own)
Food consumption: -90 (region_to_region_own)
Immigration public order penalties: -10% (province_to_province_own)
Religious influence: +7 Manichaeism (region_to_region_own)
6 Manichaeist Library Religion Level 4
Manichaeist Library
Books are the light of the world.
6 11500 Enables agent recruitment: Priests (province_to_province_own)
Maximum amount of active Priests increased by +1 (factionwide)
Wealth: 750 from culture (building_to_building_own)
Wealth: +20% from cultural buildings (province_to_region_own)
Food consumption: -125 (region_to_region_own)
Religious influence: +6 Manichaeism (region_to_region_own)
Religious osmosis: +3 Manichaeism (province_to_province_own)
7 Manichaeist Basilica Religion Level 4
Manichaeist Basilica
A temple of light, built to honour the Apostle of Light.
6 11500 Enables agent recruitment: Priests (province_to_province_own)
Food consumption: -125 (region_to_region_own)
Immigration public order penalties: -20% (province_to_province_own)
Religious influence: +10 Manichaeism (region_to_region_own)
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