Left Panel
menu
HomeHome / Total War: Attila / Kingdom of the Danes (Age of Charlemagne) / Buildings / Town
Town Kingdom of the Danes (Age of Charlemagne)Kingdom of the Danes (Age of Charlemagne) Town Level 4

Town

Small towns breed ambitious men.

Roman and Greek historians often described the barbarian tribes as wandering people who lived for the hunt and knew little of farming and construction. However, nothing could be further from the truth; many remains have been discovered that show barbarians were far more civilised than previously thought. A number of structures have been discovered that show that so-called 'barbarians' had a firm grasp of building techniques and were able to construct solid homes and defences, many of which have survived for thousands of years.

Town

Ruined Village
Ruined Village
(att_bld_all_city_minor_ruins)
Town Level 0
Torp
Torp
(att_bld_barbarian_city_minor_generic_1)
Town Level 1
Village
Village
(att_bld_barbarian_city_minor_generic_2)
Town Level 2
Town
Town
(att_bld_barbarian_city_minor_generic_3)
Town Level 3
Fortified Town
Fortified Town
(att_bld_barbarian_city_minor_generic_4)
Town Level 4
Town

Building Name

Town

Level Name

att_bld_barbarian_city_minor_generic_3

Building Chain

Town

Building Level

4

Create Time

5

Create Cost

4800

Effects

Road Development: 3 (region_to_region_own)
Wealth: 250 from subsistence (building_to_building_own)
Food consumption: -30 (region_to_region_own)
Growth: +2 (province_to_province_own)
Public order: +2 (province_to_province_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
Facebook