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HomeHome / Total War: Attila / Emirate of Cordoba (Age of Charlemagne) / Buildings / Iron Production Buildings
Emirate of Cordoba (Age of Charlemagne) Emirate of Cordoba (Age of Charlemagne) Buildings

Iron Production Buildings




Iron Production

Iron Veins
Iron Veins
(cha_bld_iron_1)
Level 0
Iron Mine
Iron Mine
(cha_bld_iron_2)
Level 1
Deep Iron Mine
Deep Iron Mine
(cha_bld_iron_3)
Level 2
Iron Production
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Iron Veins Iron Production Level 1
Iron Veins
Iron ensures its bearers are both honoured and respected.
2 2000 Wealth: 150 from industry (building_to_building_own)
Recruitment cost: -10% for land units (province_to_province_own)
Resource production: 10 iron (building_to_building_own)
Squalor: +2 (region_to_region_own)
2 Iron Mine Iron Production Level 2
Iron Mine
Iron ore, once refined, makes something more valuable, and infinitely more dangerous.
4 4000 Wealth: 225 from industry (building_to_building_own)
Recruitment cost: -20% for land units (province_to_province_own)
Resource production: 15 iron (building_to_building_own)
Squalor: +4 (region_to_region_own)
3 Deep Iron Mine Iron Production Level 3
Deep Iron Mine
Behold! The age of steel is upon us, with ruin sure to follow.
6 6000 Wealth: 300 from industry (building_to_building_own)
Recruitment cost: -30% for land units (province_to_province_own)
Resource production: 20 iron (building_to_building_own)
Squalor: +6 (region_to_region_own)
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