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HomeHome / Total War: Attila / Emirate of Cordoba (Age of Charlemagne) / Buildings / Religion Buildings
Emirate of Cordoba (Age of Charlemagne) Emirate of Cordoba (Age of Charlemagne) Buildings

Religion Buildings




Religion

Holy Grounds
Holy Grounds
(att_bld_religion_celtic_minor_1)
Level 0
Symbol Stones
Symbol Stones
(att_bld_religion_celtic_minor_burial_2)
Level 1
Celtic Burial Site
Celtic Burial Site
(att_bld_religion_celtic_minor_burial_3)
Level 2
Celtic Barrows
Celtic Barrows
(att_bld_religion_celtic_minor_burial_4)
Level 3
Sacred Well
Sacred Well
(att_bld_religion_celtic_minor_water_2)
Level 1
Sacred Marsh
Sacred Marsh
(att_bld_religion_celtic_minor_water_3)
Level 2
Sacrificial Grounds
Sacrificial Grounds
(att_bld_religion_celtic_minor_water_4)
Level 3
Religion
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Holy Grounds Religion Level 1
Holy Grounds
All great men honour the gods and seek communion with them.
2 2000 Public order: +1 (province_to_province_own)
Religious influence: +1 Celtic paganism (region_to_region_own)
2 Sacred Well Religion Level 2
Sacred Well
Pure and untainted, water is the bringer of life.
3 3000 Public order: +2 (province_to_province_own)
Religious influence: +2 Celtic paganism (region_to_region_own)
3 Symbol Stones Religion Level 2
Symbol Stones
Sentinels to stand guard over the sacred earth.
3 3000 Religious influence: +1 Celtic paganism (region_to_region_own)
Religious osmosis: +1 Celtic paganism (province_to_province_own)
Sanitation: +1 to all regions in this province (province_to_region_own)
4 Sacred Marsh Religion Level 3
Sacred Marsh
The gods dwell within, waiting to hear the prayers of men.
4 5000 Public order: +3 (province_to_province_own)
Religious influence: +3 Celtic paganism (region_to_region_own)
5 Celtic Burial Site Religion Level 3
Celtic Burial Site
The honoured dead should never be forgotten.
4 5000 Religious influence: +1 Celtic paganism (region_to_region_own)
Religious osmosis: +1 Celtic paganism (province_to_province_own)
Sanitation: +2 to all regions in this province (province_to_region_own)
6 Sacrificial Grounds Religion Level 4
Sacrificial Grounds
"When the earth is watered with blood, our prayers will be answered."
5 8000 Enables agent recruitment: Priests (province_to_province_own)
Unit experience: +1 for all recruits (province_to_province_own)
Public order: +3 (province_to_province_own)
Religious influence: +4 Celtic paganism (region_to_region_own)
7 Celtic Barrows Religion Level 4
Celtic Barrows
They sleep beneath the earth until the gods have need of them.
5 8000 Religious influence: +2 Celtic paganism (region_to_region_own)
Religious osmosis: +1 Celtic paganism (province_to_province_own)
Sanitation: +3 to all regions in this province (province_to_region_own)
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