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HomeHome / Total War: Attila / Emirate of Cordoba (Age of Charlemagne) / Buildings / Medina
Medina Emirate of Cordoba (Age of Charlemagne)Emirate of Cordoba (Age of Charlemagne) City Level 3

Medina

Enter the labyrinth at your own risk.

The medina quarter was generally the oldest part of Arabian and Muslim cities. In modern Arabic, 'medina' simply means 'city' whilst historically, the city of Medina is the second most important and sacred city in the Islamic world, after Mecca. Medina quarters were high-walled and maze-like in their construction, with many narrow and winding streets that, whilst creating a maddening and difficult-to-navigate labyrinth of an urban centre, also made them very defensible and infuriating for invaders to navigate. The medina quarter was always booming, with administrative buildings, gardens, banks and shops all vying for space amongst the hustle and bustle. Such was the case in the Medina Azahara, outside Cordoba, which was the Umayyad Emirs' capital. Although it didn't typify the standard medina - it was much more palatial - it nevertheless demonstrated that they were hubs of activity and the beating hearts of Muslim cities in the Middle Ages.

City

Ruined City
Ruined City
(cha_bld_city_ruin)
City Level 0
Alcazaba
Alcazaba
(cha_bld_alcazar_1)
City Level 1
Royal House
Royal House
(cha_bld_alcazar_2)
City Level 2
Royal Alcazar
Royal Alcazar
(cha_bld_alcazar_3)
City Level 3
Small Medina
Small Medina
(cha_bld_medina_1)
City Level 1
Medina
Medina
(cha_bld_medina_2)
City Level 2
Trade Medina
Trade Medina
(cha_bld_medina_3)
City Level 3
Medina

Building Name

Medina

Level Name

cha_bld_medina_2

Building Chain

City

Building Level

3

Create Time

4

Create Cost

4000

Effects

Wealth: +20% from commercial buildings (province_to_region_own)
Food consumption: -50 (region_to_region_own)
Growth: +4 (province_to_province_own)
Settlement has basic walls. (region_to_region_own)
Imperium: +5 Imperium points (faction_to_faction_own_unseen)

Provides Garrison Army

80 Horsemen
Horsemen
(cha_mus_berber_horsemen)
Melee Cavalry
160 Berber Levy
160 Berber Levy
Berber Levy
(cha_mus_berber_levy)
Spear Infantry
80 Berber Light Cavalry
Berber Light Cavalry
(cha_mus_berber_light_cav)
Melee Cavalry
160 Berber Spearmen
160 Berber Spearmen
Berber Spearmen
(cha_mus_berber_spearmen)
Spear Infantry
160 Berber Warriors
160 Berber Warriors
Berber Warriors
(cha_mus_berber_warriors)
Spear Infantry
4 Bastion Onager
Bastion Onager
(cha_mus_onager_bastion)
Field Artillery

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Berber Levy
Melee Infantry / Spear Infantry / (cha_mus_berber_levy)
Berber Levy
The Berber people are ordered by their lord to fight, and to die at his command.
160 325 325 30 32 30 42 6 100 27
2
80 Berber Light Cavalry
Cavalry / Melee Cavalry / (cha_mus_berber_light_cav)
Berber Light Cavalry
Atop their Barb horses these men are nimble, darting across the battlefield as the arrow flies.
80 400 400 33 32 48 46 6 150 34
3
160 Berber Spearmen
Melee Infantry / Spear Infantry / (cha_mus_berber_spearmen)
Berber Spearmen
The spear is a solid, reliable weapon when attacking or defending.
160 200 200 20 32 23 55 6 100 32
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