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HomeHome / Total War: Attila / Emirate of Cordoba (Age of Charlemagne) / Buildings / Basilica of Hermes
Basilica of Hermes Emirate of Cordoba (Age of Charlemagne)Emirate of Cordoba (Age of Charlemagne) Religion Level 4

Basilica of Hermes

Let Hermes be your voice between the gods and this world.

Hermes is the messenger of the Gods in the Greek pantheon. Swift, cunning and nimble, he represents transitions and boundaries. Although a young god, he is second only to Dionysus. Hermes is generally depicted with the Caduceus, a winged staff with two snakes wrapped around it, representing the ease of his trade between mortal and divine planes. In the beginning, Hermes was worshipped in rural Greek regions as a god of nature until, in the 3rd century BC, he began to be understood as a teacher, passing divine knowledge down to mankind. Hermes was worshipped as a patron of athletics and gymnastics, and his image was often depicted in gymnasiums as well as in temples across Greece. A festival of games, known as Hermaea, was held annually in his honour.

Religion

Consecrated Ground
Consecrated Ground
(att_bld_religion_grecoroman_major_1)
Religion Level 0
Sacred Shrine
Sacred Shrine
(att_bld_religion_grecoroman_major_2)
Religion Level 1
Temple Precinct
Temple Precinct
(att_bld_religion_grecoroman_major_3)
Religion Level 2
Imperial Cult Basilica
Imperial Cult Basilica
(att_bld_religion_grecoroman_major_4_cult)
Religion Level 3
Basilica of Hermes
Basilica of Hermes
(att_bld_religion_grecoroman_major_4_hermes)
Religion Level 3
Basilica of Isis
Basilica of Isis
(att_bld_religion_grecoroman_major_4_isis)
Religion Level 3
Serapeum
Serapeum
(att_bld_religion_grecoroman_major_4_serapis)
Religion Level 3
Basilica of Sol Invictus
Basilica of Sol Invictus
(att_bld_religion_grecoroman_major_4_sol)
Religion Level 3
Basilica of Hermes

Building Name

Basilica of Hermes

Level Name

att_bld_religion_grecoroman_major_4_hermes

Building Chain

Religion

Building Level

4

Create Time

6

Create Cost

11500

Require Resource

Effects

Enables agent recruitment: Priests (province_to_province_own)
Agent recruit experience: +1 for spies (province_to_province_own)
Wealth: +20% from commercial buildings (province_to_region_own)
Food consumption: -125 (region_to_region_own)
Public order: +10 (province_to_province_own)
Religious influence: +10 Roman paganism (region_to_region_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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