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HomeHome / Total War: Attila / Emirate of Cordoba (Age of Charlemagne) / Buildings / Imperial Palace
Imperial Palace Emirate of Cordoba (Age of Charlemagne)Emirate of Cordoba (Age of Charlemagne) City Centre Level 5

Imperial Palace

The true power of the east, made real before your eyes.

Palaces, administrative ministries, markets and traders were at the heart of every ancient city, all jostling for attention alongside great monuments and temples. Here, business was done and civic duties performed, while the masses were entertained and overawed by rituals, sports and spectacles. Varying in style, but not in purpose, palaces of local governors, satraps and Persian royalty were power made manifest in stone. Whether based on earlier Persian designs, such as the administrative buildings and the royal palace complex at Persepolis or constructed in Hellenistic fashion by Alexander’s successors, such as the Seleucid palaces at Antioch, these buildings were designed to awe. They were also hives of activity, from which the day-to-day running of the cities and provinces was orchestrated and diplomacy, politics and wars were planned.

City Centre

Plaza
Plaza
(att_bld_eastern_sassanid_civic_major_1)
City Centre Level 0
Courthouse
Courthouse
(att_bld_eastern_sassanid_civic_court_2)
City Centre Level 1
Polo Pitch
Polo Pitch
(att_bld_eastern_sassanid_civic_court_entertain_3)
City Centre Level 2
Majore Field
Majore Field
(att_bld_eastern_sassanid_civic_court_entertain_4)
City Centre Level 3
Gardens
Gardens
(att_bld_eastern_sassanid_civic_court_gardens_3)
City Centre Level 2
Imperial Gardens
Imperial Gardens
(att_bld_eastern_sassanid_civic_court_gardens_4)
City Centre Level 3
Palace
Palace
(att_bld_eastern_sassanid_civic_court_palace_3)
City Centre Level 2
Grand Palace
Grand Palace
(att_bld_eastern_sassanid_civic_court_palace_4)
City Centre Level 3
Imperial Palace
Imperial Palace
(att_bld_eastern_sassanid_civic_court_palace_5_legendary)
City Centre Level 4
Library
Library
(att_bld_eastern_sassanid_civic_court_school_3)
City Centre Level 2
Academy
Academy
(att_bld_eastern_sassanid_civic_court_school_4)
City Centre Level 3
Bazaar
Bazaar
(att_bld_eastern_sassanid_civic_market_2)
City Centre Level 1
Food Trader
Food Trader
(att_bld_eastern_sassanid_civic_market_food_3)
City Centre Level 2
Food Market
Food Market
(att_bld_eastern_sassanid_civic_market_food_4)
City Centre Level 3
Slave Trader
Slave Trader
(att_bld_eastern_sassanid_civic_market_slave_3)
City Centre Level 2
Slave Market
Slave Market
(att_bld_eastern_sassanid_civic_market_slave_4)
City Centre Level 3
Spice Market
Spice Market
(att_bld_eastern_sassanid_civic_market_spice_3)
City Centre Level 2
Oriental Market
Oriental Market
(att_bld_eastern_sassanid_civic_market_spice_4)
City Centre Level 3
Imperial Palace

Building Name

Imperial Palace

Level Name

att_bld_eastern_sassanid_civic_court_palace_5_legendary

Building Chain

City Centre

Building Level

5

Create Time

8

Create Cost

15000

Effects

Enables agent recruitment: Champions (province_to_province_own)
Maximum amount of active Champions increased by +1 (factionwide)
Wealth: 2500 from culture (building_to_building_own)
Food consumption: -160 (region_to_region_own)
Tax rate: +18% (province_to_province_own)
Public order: +16 (province_to_province_own)
Public order: +1 from established authority (all provinces)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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