Left Panel
menu
HomeHome / Total War: Attila / Emirate of Cordoba (Age of Charlemagne) / Buildings / Town
Town Emirate of Cordoba (Age of Charlemagne)Emirate of Cordoba (Age of Charlemagne) Town Level 4

Town

Small towns breed ambitious men.

Varying in style, but not in purpose, palaces of governors and royalty were power made manifest in stone. Whether based on earlier Persian designs, such as the administrative buildings and the royal palace complex of Persepolis at the heart of the Achaemenid Empire, or constructed in Hellenistic fashion by Alexander’s successors, such as the Seleucid palaces at Antioch, these buildings were designed to awe. Palaces were also hives of activity, from which the day-to-day running of the cities and provinces was orchestrated, and diplomacy, politics and wars were planned.

Town

Ruined Village
Ruined Village
(att_bld_all_city_minor_ruins)
Town Level 0
Hamlet
Hamlet
(att_bld_eastern_sassanid_city_minor_generic_1)
Town Level 1
Village
Village
(att_bld_eastern_sassanid_city_minor_generic_2)
Town Level 2
Town
Town
(att_bld_eastern_sassanid_city_minor_generic_3)
Town Level 3
Country Town
Country Town
(att_bld_eastern_sassanid_city_minor_generic_4)
Town Level 4
Town

Building Name

Town

Level Name

att_bld_eastern_sassanid_city_minor_generic_3

Building Chain

Town

Building Level

4

Create Time

6

Create Cost

4800

Effects

Road Development: 30 (region_to_region_own)
Wealth: 250 from subsistence (building_to_building_own)
Food consumption: -40 (region_to_region_own)
Growth: +2 (province_to_province_own)
Public order: +3 (province_to_province_own)
Squalor: +1 (region_to_region_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
Facebook