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HomeHome / Total War: Attila / Kingdom of Charlemagne (Age of Charlemagne) / Buildings / Palace
Palace Kingdom of Charlemagne (Age of Charlemagne)Kingdom of Charlemagne (Age of Charlemagne) City Level 4

Palace

Amongst these hallowed halls, the real business of power is conducted.

In the early Middle Ages, the royal court was the centre of political and social activity for the nobility, particularly in the Frankish Kingdom. Charlemagne's forebears, Charles and Pepin, were 'mayors of the Palace' of Austrasia and Neustria, respectively. Though not technically in charge, they influenced and later controlled proceedings, supplanting the power of the weak Merovingian rulers and effectively controlling the Frankish state. After Charlemagne assumed power (his father Pepin having done away with the Merovingian dynasty entirely) he established his capital at the palace in Aachen, hardly leaving it during the final decades of his reign, concerning himself with the government of his new empire. The palace - one of the finest in Europe at the time - was famed for its magnificent 'Palatine Chapel', built in the architectural style of the Carolingian renaissance. It was also furnished with a council hall, where Charlemagne delivered addresses once a year. The palace, much like all courts and palaces in the Middle Ages, was a thrumming hub of political activity, with the false smiles and painted faces hiding the truth of subterfuge and the cloak-and-dagger business of power politics.

City

Ruined City
Ruined City
(cha_bld_city_ruin)
City Level 0
Church
Church
(cha_bld_church_1)
City Level 1
Abbey
Abbey
(cha_bld_church_2)
City Level 2
Cathedral
Cathedral
(cha_bld_church_3)
City Level 3
Small City
Small City
(cha_bld_city_1)
City Level 1
City
City
(cha_bld_city_2)
City Level 2
Trade City
Trade City
(cha_bld_city_3)
City Level 3
Court
Court
(cha_bld_court_1)
City Level 1
Royal Court
Royal Court
(cha_bld_court_2)
City Level 2
Palace
Palace
(cha_bld_court_3)
City Level 3
Palace

Building Name

Palace

Level Name

cha_bld_court_3

Building Chain

City

Building Level

4

Create Time

6

Create Cost

6000

Require Technology

Capitulare de Villis
Capitulare de Villis

Effects

Food consumption: -100 (region_to_region_own)
Growth: +6 (province_to_province_own)
Public order: +6 (province_to_province_own)
Settlement has basic walls. (region_to_region_own)
Imperium: +15 Imperium points (faction_to_faction_own_unseen)

Provides Garrison Army

160 Archers
160 Archers
Archers
(cha_fra_archers)
Missile Infantry
80 Frankish Cavalry
Frankish Cavalry
(cha_fra_cav)
Melee Cavalry
80 Frankish Horsemen
Frankish Horsemen
(cha_fra_horsemen)
Melee Cavalry
160 Levy Archers
160 Levy Archers
Levy Archers
(cha_fra_levy_archers)
Missile Infantry
160 Levy Spearmen
160 Levy Spearmen
160 Levy Spearmen
Levy Spearmen
(cha_fra_levy_spear)
Spear Infantry
160 Mounted Archers
160 Mounted Archers
Mounted Archers
(cha_fra_mounted_archers)
Missile Infantry
4 Bastion Onager
Bastion Onager
(cha_fra_onager_bastion)
Field Artillery
160 Frankish Spearmen
160 Frankish Spearmen
160 Frankish Spearmen
Frankish Spearmen
(cha_fra_spear)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
80 Frankish Horsemen
Cavalry / Melee Cavalry / (cha_fra_horsemen)
Frankish Horsemen
Lightly-armoured cavalry move swiftly and strike fast, confounding their opponents.
80 350 350 28 32 50 37 10 150 34
2
160 Levy Archers
Missile Infantry / Missile Infantry / (cha_fra_levy_archers)
Levy Archers
"You aim, you draw, you shoot. It's easy, in theory…"
160 200 200 32 150 4 14 7 9 2 2 6 100 26
3
160 Levy Spearmen
Melee Infantry / Spear Infantry / (cha_fra_levy_spear)
Levy Spearmen
A mob is just that until pointed at your enemy. Then they're an army.
160 150 150 25 32 25 50 6 100 30
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