Left Panel
menu
HomeHome / Total War: Attila / Kingdom of Charlemagne (Age of Charlemagne) / Buildings / City
City Kingdom of Charlemagne (Age of Charlemagne)Kingdom of Charlemagne (Age of Charlemagne) City Level 3

City

A respectable, growing hub of industrious endeavour.

Since antiquity, cities grew up in places where people had already been living for a long time because the sites were defensible, controlled river crossings, had natural resources nearby or were safe from floods and other natural disasters. Cities, despite their rulers’ best intentions, were rarely planned. There might be sections where public buildings stood by broad, open streets and temples were laid out in magnificent splendour, and patrician dwellings hid rich opulence behind bland frontages. However, it was just as likely, if you walked a few paces in the wrong direction, that you would find a maze of twisting backstreets, cheek-by-jowl houses, and run-down slums, alehouses and whorehouses, all jostling for what little space there was within the walls.

City

Ruined City
Ruined City
(cha_bld_city_ruin)
City Level 0
Church
Church
(cha_bld_church_1)
City Level 1
Abbey
Abbey
(cha_bld_church_2)
City Level 2
Cathedral
Cathedral
(cha_bld_church_3)
City Level 3
Small City
Small City
(cha_bld_city_1)
City Level 1
City
City
(cha_bld_city_2)
City Level 2
Trade City
Trade City
(cha_bld_city_3)
City Level 3
Court
Court
(cha_bld_court_1)
City Level 1
Royal Court
Royal Court
(cha_bld_court_2)
City Level 2
Palace
Palace
(cha_bld_court_3)
City Level 3
City

Building Name

City

Level Name

cha_bld_city_2

Building Chain

City

Building Level

3

Create Time

4

Create Cost

4000

Effects

Wealth: +20% from commercial buildings (province_to_region_own)
Food consumption: -50 (region_to_region_own)
Growth: +4 (province_to_province_own)
Settlement has basic walls. (region_to_region_own)
Imperium: +5 Imperium points (faction_to_faction_own_unseen)

Provides Garrison Army

160 Archers
160 Archers
Archers
(cha_fra_archers)
Missile Infantry
80 Frankish Cavalry
Frankish Cavalry
(cha_fra_cav)
Melee Cavalry
80 Frankish Horsemen
Frankish Horsemen
(cha_fra_horsemen)
Melee Cavalry
160 Levy Archers
160 Levy Archers
Levy Archers
(cha_fra_levy_archers)
Missile Infantry
160 Levy Spearmen
160 Levy Spearmen
Levy Spearmen
(cha_fra_levy_spear)
Spear Infantry
160 Mounted Archers
160 Mounted Archers
Mounted Archers
(cha_fra_mounted_archers)
Missile Infantry
4 Bastion Onager
Bastion Onager
(cha_fra_onager_bastion)
Field Artillery
160 Frankish Spearmen
160 Frankish Spearmen
Frankish Spearmen
(cha_fra_spear)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
80 Frankish Horsemen
Cavalry / Melee Cavalry / (cha_fra_horsemen)
Frankish Horsemen
Lightly-armoured cavalry move swiftly and strike fast, confounding their opponents.
80 350 350 28 32 50 37 10 150 34
2
160 Levy Archers
Missile Infantry / Missile Infantry / (cha_fra_levy_archers)
Levy Archers
"You aim, you draw, you shoot. It's easy, in theory…"
160 200 200 32 150 4 14 7 9 2 2 6 100 26
3
160 Levy Spearmen
Melee Infantry / Spear Infantry / (cha_fra_levy_spear)
Levy Spearmen
A mob is just that until pointed at your enemy. Then they're an army.
160 150 150 25 32 25 50 6 100 30
Facebook