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HomeHome / Total War: Attila / Kingdom of Charlemagne (Age of Charlemagne) / Buildings / Abbey
Abbey Kingdom of Charlemagne (Age of Charlemagne)Kingdom of Charlemagne (Age of Charlemagne) City Level 3

Abbey

The abbot is father to the community, spiritually speaking.

The relationship between the Catholic Church and the Christian kingdoms started strong, as Pope Boniface ratified Pepin the Young as king of the Franks after Pepin deposed the final Merovingian ruler. In return, Pepin vowed to protect the Church, a notion that his son Charlemagne took a step further. He chose not only to defend the faith, but propagate it as far as he could. Charlemagne was a great reformer, and changed the structure of the Frankish Church so it was more important to the daily lives of the people and a force for good amongst local communities. During the Carolingian era, the amount of churches and cathedrals in Frankish Europe doubled, and Charlemagne's ecclesiastical reforms saw them transform from simply places of worship into educational hubs and centres for healing. The steps taken by Charlemagne through his reign - demanding education for all men alike, and bolstering the authority of the Church's leaders, helped to create the modern blueprint for the Church - as a binding agent that unifies communities.

City

Ruined City
Ruined City
(cha_bld_city_ruin)
City Level 0
Church
Church
(cha_bld_church_1)
City Level 1
Abbey
Abbey
(cha_bld_church_2)
City Level 2
Cathedral
Cathedral
(cha_bld_church_3)
City Level 3
Small City
Small City
(cha_bld_city_1)
City Level 1
City
City
(cha_bld_city_2)
City Level 2
Trade City
Trade City
(cha_bld_city_3)
City Level 3
Court
Court
(cha_bld_court_1)
City Level 1
Royal Court
Royal Court
(cha_bld_court_2)
City Level 2
Palace
Palace
(cha_bld_court_3)
City Level 3
Abbey

Building Name

Abbey

Level Name

cha_bld_church_2

Building Chain

City

Building Level

3

Create Time

4

Create Cost

4000

Effects

Enables agent recruitment: Priests (province_to_province_own)
Food consumption: -50 (region_to_region_own)
Growth: +4 (province_to_province_own)
Public order: +6 (province_to_province_own)
Public order: +2 (province_to_province_own_adjacent_food)
Settlement has basic walls. (region_to_region_own)
Imperium: +5 Imperium points (faction_to_faction_own_unseen)
Religious influence: +4 Christianity (region_to_region_own)
Religious osmosis: +2 Christianity (province_to_province_own)

Provides Garrison Army

160 Archers
160 Archers
Archers
(cha_fra_archers)
Missile Infantry
80 Frankish Cavalry
Frankish Cavalry
(cha_fra_cav)
Melee Cavalry
80 Frankish Horsemen
Frankish Horsemen
(cha_fra_horsemen)
Melee Cavalry
160 Levy Archers
160 Levy Archers
Levy Archers
(cha_fra_levy_archers)
Missile Infantry
160 Levy Spearmen
160 Levy Spearmen
Levy Spearmen
(cha_fra_levy_spear)
Spear Infantry
160 Mounted Archers
160 Mounted Archers
Mounted Archers
(cha_fra_mounted_archers)
Missile Infantry
4 Bastion Onager
Bastion Onager
(cha_fra_onager_bastion)
Field Artillery
160 Frankish Spearmen
160 Frankish Spearmen
Frankish Spearmen
(cha_fra_spear)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
80 Frankish Horsemen
Cavalry / Melee Cavalry / (cha_fra_horsemen)
Frankish Horsemen
Lightly-armoured cavalry move swiftly and strike fast, confounding their opponents.
80 350 350 28 32 50 37 10 150 34
2
160 Levy Archers
Missile Infantry / Missile Infantry / (cha_fra_levy_archers)
Levy Archers
"You aim, you draw, you shoot. It's easy, in theory…"
160 200 200 32 150 4 14 7 9 2 2 6 100 26
3
160 Levy Spearmen
Melee Infantry / Spear Infantry / (cha_fra_levy_spear)
Levy Spearmen
A mob is just that until pointed at your enemy. Then they're an army.
160 150 150 25 32 25 50 6 100 30
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