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HomeHome / Total War: Attila / Avars (Age of Charlemagne) / Buildings / Nomadic Settlement Buildings
Avars (Age of Charlemagne) Avars (Age of Charlemagne) Buildings

Nomadic Settlement Buildings




Nomadic Settlement

Nomadic Camp
Nomadic Camp
(att_bld_nomad_city_0)
Level 0
Nomadic Host
Nomadic Host
(att_bld_nomad_city_1)
Level 1
Royal Host
Royal Host
(att_bld_nomad_city_2)
Level 2
Royal Encampment
Royal Encampment
(att_bld_nomad_city_3)
Level 3
Nomadic Settlement
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Nomadic Camp Nomadic Settlement Level 1
Nomadic Camp
"Stop, sit, stay a while and rest."
2 3000 Tax rate: -5% (all hordes)
Integrity: -1 (all hordes)
Horde growth: +1 (force_to_force_own)
2 Nomadic Host Nomadic Settlement Level 2
Nomadic Host
Rest amongst friends. Thousands of them.
3 6000 Wealth: 475 from subsistence (force_to_force_building)
Tax rate: -5% (all hordes)
Food consumption: -40 (force_to_force_own)
Integrity: -1 (all hordes)
Horde growth: +3 (force_to_force_own)
3 Royal Host Nomadic Settlement Level 3
Royal Host
Even the relentless horde must stop a while and recover.
5 9000 Wealth: 750 from subsistence (force_to_force_building)
Tax rate: -5% (all hordes)
Food consumption: -80 (force_to_force_own)
Integrity: -1 (all hordes)
Horde growth: +5 (force_to_force_own)
Army recruitment capacity: +1 (force_to_force_own)
4 Royal Encampment Nomadic Settlement Level 4
Royal Encampment
The greater the horde, the larger the feasting ground must be.
7 12000 Wealth: 1000 from subsistence (force_to_force_building)
Tax rate: -5% (all hordes)
Food consumption: -130 (force_to_force_own)
Integrity: -1 (all hordes)
Horde growth: +7 (force_to_force_own)
Army recruitment capacity: +1 (force_to_force_own)
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