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HomeHome / Total War: Attila / Avars (Age of Charlemagne) / Buildings / Noble's Hall
Noble's Hall Avars (Age of Charlemagne)Avars (Age of Charlemagne) City Level 3

Noble's Hall

The noble's duty is two-fold: to the king, and to the people - that they may know their place.

The courts of barbarian kings and warlords were markedly different from the more 'civilised' courts and palaces of the Franks or the Muslim caliphates. For instance, built atop the tradition of tribal communes and chieftain's feasting halls, the courts and councils of Saxon and Viking kings were often places of revelry, where feasting and celebrating took place. The king also called together chieftains to meet in a gathering known as a 'thing' (in the Nordic countries) or a 'folkmoot' (in Anglo-Saxon ones). This was a place where grievances could be aired and issues of general policy and direction could be discussed.

City

Ruined City
Ruined City
(cha_bld_city_ruin)
City Level 0
Small City
Small City
(cha_bld_city_1)
City Level 1
City
City
(cha_bld_city_2)
City Level 2
Trade City
Trade City
(cha_bld_city_3)
City Level 3
Long Hall
Long Hall
(cha_bld_long_hall_1)
City Level 1
Noble's Hall
Noble's Hall
(cha_bld_long_hall_2)
City Level 2
King's Hall
King's Hall
(cha_bld_long_hall_3)
City Level 3
Noble's Hall

Building Name

Noble's Hall

Level Name

cha_bld_long_hall_2

Building Chain

City

Building Level

3

Create Time

4

Create Cost

4000

Effects

Food consumption: -50 (region_to_region_own)
Growth: +4 (province_to_province_own)
Public order: +6 (province_to_province_own)
Settlement has basic walls. (region_to_region_own)
Imperium: +5 Imperium points (faction_to_faction_own_unseen)

Provides Garrison Army

160 Avar Foot Archers
160 Avar Foot Archers
Avar Foot Archers
(cha_avar_foot_archers)
Missile Infantry
80 Avar Horse Archers
Avar Horse Archers
(cha_avar_horse_archers)
Missile Cavalry
160 Levy Archers
160 Levy Archers
Levy Archers
(cha_avar_levy_archers)
Missile Infantry
160 Levy Spearmen
160 Levy Spearmen
Levy Spearmen
(cha_avar_levy_spear)
Spear Infantry
4 Bastion Onager
Bastion Onager
(cha_avar_onager_bastion)
Field Artillery
160 Spearmen
160 Spearmen
Spearmen
(cha_avar_spear)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
80 Avar Horse Archers
Cavalry / Missile Cavalry / (cha_avar_horse_archers)
Avar Horse Archers
Horsemanship, matched by skill with the bow, is devastating on the field.
80 400 400 44 150 14 20 14 40 14 10 6 150 34
2
160 Levy Archers
Missile Infantry / Missile Infantry / (cha_avar_levy_archers)
Levy Archers
Shooting a bow is the easy part. Hitting your target? Not so simple.
160 200 200 44 135 5 14 7 9 2 2 6 100 28
3
160 Levy Spearmen
Melee Infantry / Spear Infantry / (cha_avar_levy_spear)
Levy Spearmen
To fight and maybe die, when the alternative is certain death, motivates the levied man somewhat.
160 150 150 25 32 25 50 6 100 30
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