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Vandalic Kingdom (The Last Roman) Vandalic Kingdom (The Last Roman) Buildings

Agriculture Buildings




Agriculture

Fields
Fields
(bel_bld_all_agriculture_generic_1)
Level 0
Wheat Fields
Wheat Fields
(bel_bld_all_agriculture_grain_2)
Level 1
Wheat Farm
Wheat Farm
(bel_bld_all_agriculture_grain_3)
Level 2
Wheat Mills
Wheat Mills
(bel_bld_all_agriculture_grain_4)
Level 3
Cattle Herd
Cattle Herd
(bel_bld_all_agriculture_livestock_2)
Level 1
Cattle Pens
Cattle Pens
(bel_bld_all_agriculture_livestock_3)
Level 2
Cattle Farm
Cattle Farm
(bel_bld_all_agriculture_livestock_4)
Level 3
Agriculture
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Fields Agriculture Level 1
Fields
"I remember when this was all fields. Oh, it still is..."
1 1000 Wealth: 30 from agriculture (building_to_building_own)
Additional wealth: +15 from agriculture per local fertility level (building_to_building_own)
Food: +10 from agriculture (region_to_region_own)
Additional food: +4 per local fertility level (region_to_region_own)
2 Cattle Herd Agriculture Level 2
Cattle Herd
The cow is food, and milk. The cow is sustenance.
3 1500 Wealth: 200 from animal husbandry (building_to_building_own)
Additional wealth: +25 from animal husbandry per local fertility level (building_to_building_own)
Food: +40 from animal husbandry (region_to_region_own)
Additional food: +5 per local fertility level (region_to_region_own)
Public order: -1 (province_to_province_own)
Squalor: +1 (region_to_region_own)
3 Wheat Fields Agriculture Level 2
Wheat Fields
Wheat is the basis of bread, and so the basis of life.
2 1500 Wealth: 30 from agriculture (building_to_building_own)
Additional wealth: +15 from agriculture per local fertility level (building_to_building_own)
Food: +20 from agriculture (region_to_region_own)
Additional food: +9 per local fertility level (region_to_region_own)
Public order: -1 (province_to_province_own)
Squalor: +1 (region_to_region_own)
4 Cattle Pens Agriculture Level 3
Cattle Pens
The cattle pen is mightier than the herd.
4 2500 Wealth: 300 from animal husbandry (building_to_building_own)
Additional wealth: +50 from animal husbandry per local fertility level (building_to_building_own)
Food: +55 from animal husbandry (region_to_region_own)
Additional food: +8 per local fertility level (region_to_region_own)
Public order: -3 (province_to_province_own)
Squalor: +3 (region_to_region_own)
5 Wheat Farm Agriculture Level 3
Wheat Farm
"Try not to get lost, it's a maize in there! No really, it's wheat."
3 2500 Wealth: 50 from agriculture (building_to_building_own)
Additional wealth: +25 from agriculture per local fertility level (building_to_building_own)
Food: +30 from agriculture (region_to_region_own)
Additional food: +13 per local fertility level (region_to_region_own)
Public order: -3 (province_to_province_own)
Squalor: +3 (region_to_region_own)
6 Cattle Farm Agriculture Level 4
Cattle Farm
The cow, oblivious, will never know its bovine benefit to mankind.
5 4000 Wealth: 500 from animal husbandry (building_to_building_own)
Additional wealth: +75 from animal husbandry per local fertility level (building_to_building_own)
Food: +70 from animal husbandry (region_to_region_own)
Additional food: +11 per local fertility level (region_to_region_own)
Public order: -5 (province_to_province_own)
Squalor: +5 (region_to_region_own)
7 Wheat Mills Agriculture Level 4
Wheat Mills
Millions of tonnes of wheat, driving the kingdom to greatness.
4 4000 Wealth: 80 from agriculture (building_to_building_own)
Additional wealth: +40 from agriculture per local fertility level (building_to_building_own)
Food: +40 from agriculture (region_to_region_own)
Additional food: +17 per local fertility level (region_to_region_own)
Public order: -5 (province_to_province_own)
Squalor: +5 (region_to_region_own)
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