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Frankish Kingdom (The Last Roman) Frankish Kingdom (The Last Roman) Buildings

Religion Buildings




Religion

Arian Chapel
Arian Chapel
(bel_bld_religion_arian_major_1)
Level 0
Arian Church
Arian Church
(bel_bld_religion_arian_major_church_2)
Level 1
Arian Basilica
Arian Basilica
(bel_bld_religion_arian_major_church_3)
Level 2
Arian Cathedral
Arian Cathedral
(bel_bld_religion_arian_major_church_4)
Level 3
Arian Hermitage
Arian Hermitage
(bel_bld_religion_arian_major_monestary_2)
Level 1
Arian Monastery
Arian Monastery
(bel_bld_religion_arian_major_monestary_3)
Level 2
Monastic Estates
Monastic Estates
(bel_bld_religion_arian_major_monestary_4)
Level 3
Religion
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Arian Chapel Religion Level 1
Arian Chapel
Everywhere must have some small room of solace, for worship.
3 2500 Public order: +4 (province_to_province_own)
Religious influence: +3 Arian Christianity (region_to_region_own)
2 Arian Hermitage Religion Level 2
Arian Hermitage
A place to remove oneself, and contemplate.
4 4000 Enables agent recruitment: Priests (province_to_province_own)
Food: +30 from agriculture (region_to_region_own)
Public order: +4 (province_to_province_own)
Religious influence: +4 Arian Christianity (region_to_region_own)
Religious osmosis: +1 Arian Christianity (province_to_province_own)
3 Arian Church Religion Level 2
Arian Church
A centre of religion, a home to the faithful.
4 4000 Enables agent recruitment: Priests (province_to_province_own)
Public order: +6 (province_to_province_own)
Religious influence: +5 Arian Christianity (region_to_region_own)
4 Arian Monastery Religion Level 3
Arian Monastery
The monastery is home to the teachers of the faith.
5 7000 Enables agent recruitment: Priests (province_to_province_own)
Food: +40 from agriculture (region_to_region_own)
Public order: +4 (province_to_province_own)
Religious influence: +5 Arian Christianity (region_to_region_own)
Religious osmosis: +2 Arian Christianity (province_to_province_own)
5 Arian Basilica Religion Level 3
Arian Basilica
A building for the spirit, filled with souls. Our souls.
5 7000 Enables agent recruitment: Priests (province_to_province_own)
Public order: +8 (province_to_province_own)
Religious influence: +7 Arian Christianity (region_to_region_own)
6 Monastic Estates Religion Level 4
Monastic Estates
The order dwells here, to ponder the mysteries of faith.
6 11500 Enables agent recruitment: Priests (province_to_province_own)
Maximum amount of active Priests increased by +1 (factionwide)
Food: +50 from agriculture (region_to_region_own)
Public order: +4 (province_to_province_own)
Religious influence: +6 Arian Christianity (region_to_region_own)
Religious osmosis: +3 Arian Christianity (province_to_province_own)
7 Arian Cathedral Religion Level 4
Arian Cathedral
A resplendent tribute to the highest glory to God.
6 11500 Enables agent recruitment: Priests (province_to_province_own)
Public order: +10 (province_to_province_own)
Religious influence: +10 Arian Christianity (region_to_region_own)
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