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Gold Mine Frankish Kingdom (The Last Roman)Frankish Kingdom (The Last Roman) Goldmine Level 3

Gold Mine

"Great seams of gold, running like rivers through stone…"

Gold has attracted and fascinated humans since it was first found as a deposit in mountain rivers. As a malleable metal it can be made into virtually anything decorative from jewellery to armour plating, yet its softness makes it useless for tools or weaponry. It is also relatively simple to extract gold from rock as it is pure and easily distinguishable. Initially Rome and Greece had only small deposits but through their conquests gained access to greater supplies. Slaves would toil over six hundred feet below ground in mines that were exploited until they collapsed. The Greeks prized gold so highly that they attempted to turn base metals into gold, an ‘art’ known as alchemy.

Goldmine

Gold Veins
Gold Veins
(bel_bld_all_resources_gold_1)
Goldmine Level 0
Small Gold Mine
Small Gold Mine
(bel_bld_all_resources_gold_2)
Goldmine Level 1
Gold Mine
Gold Mine
(bel_bld_all_resources_gold_3)
Goldmine Level 2
Deep Gold Mine
Deep Gold Mine
(bel_bld_all_resources_gold_4)
Goldmine Level 3
Gold Mine

Building Name

Gold Mine

Level Name

bel_bld_all_resources_gold_3

Building Chain

Goldmine

Building Level

3

Create Time

6

Create Cost

7000

Effects

Wealth: 2000 from industry (building_to_building_own)
Trade income: +10% trade agreement tariffs (factionwide)
Public order: -10 (province_to_province_own)
Squalor: +6 (region_to_region_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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