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Forum Roman Expedition (The Last Roman)Roman Expedition (The Last Roman) City Centre Level 1

Forum

If you have something to say, this is the place to say it.

The forum was the beating heart of any Roman community. Originally an open market, it developed from a selling space to become the theatre for all important civic business: oration, gladiatorial contests, games, trials, executions and triumphal processions by returning armies. They were even used for elections. The original Forum in Rome was built on drained marshland in one of the oldest sections of the city. It grew into a hive of bustling trade with several huge buildings surrounding the public square. Government offices stood alongside cattle markets as the whole of Roman society rubbed shoulders as they traded, debated and socialised. Everywhere the Romans went they built new forums as essential meeting places and centres of commerce.

City Centre

Forum
Forum
(bel_bld_roman_civic_major_1)
City Centre Level 0
Auditorium
Auditorium
(bel_bld_roman_civic_entertain_2)
City Centre Level 1
Theatre
Theatre
(bel_bld_roman_civic_entertain_3)
City Centre Level 2
Great Theatre
Great Theatre
(bel_bld_roman_civic_entertain_4)
City Centre Level 3
Scriptorium
Scriptorium
(bel_bld_roman_civic_library_2)
City Centre Level 1
Library
Library
(bel_bld_roman_civic_library_3)
City Centre Level 2
Royal College
Royal College
(bel_bld_roman_civic_library_4)
City Centre Level 3
Slave Trader
Slave Trader
(bel_bld_roman_civic_market_slave_2)
City Centre Level 1
Slave Market
Slave Market
(bel_bld_roman_civic_market_slave_3)
City Centre Level 2
Slave Merchant
Slave Merchant
(bel_bld_roman_civic_market_slave_4)
City Centre Level 3
Wine Trader
Wine Trader
(bel_bld_roman_civic_market_wine_2)
City Centre Level 1
Wine Market
Wine Market
(bel_bld_roman_civic_market_wine_3)
City Centre Level 2
Wine Merchant
Wine Merchant
(bel_bld_roman_civic_market_wine_4)
City Centre Level 3
Forum

Building Name

Forum

Level Name

bel_bld_roman_civic_major_1

Building Chain

City Centre

Building Level

1

Create Time

2

Create Cost

2000

Effects

Wealth: 225 from commerce (building_to_building_own)
Public order: +3 (province_to_province_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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