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HomeHome / Total War: Attila / Roman Expedition (The Last Roman) / Buildings / Butcher
Butcher Roman Expedition (The Last Roman)Roman Expedition (The Last Roman) Food Level 4

Butcher

Bloodied. Inelegant. Crude. A fowl executioner.

Preserved food was a staple part of many ancient diets, especially those of soldiers who constantly moved from place to place. Smoking is a method of curing whereby meat or fish is hung over smouldering wood chippings, usually of oak or alder. Smokehouses were often used to preserve meat and then store it for the harsh winter months ahead. Aside from smoking, there is evidence that other curing methods were also used, such as salting. The practise of curing allowed food to be preserved and sustained for longer periods of time, through the use of salt. Even before migration, the tribes of Gaul exported salted pork and even sausages to Roman Italy, where they became valuable supplies for armies on the march.

Food

Storehouse
Storehouse
(bel_bld_camp_food_1)
Food Level 0
Grain Storage
Grain Storage
(bel_bld_camp_food_grain_2)
Food Level 1
Grain Silo
Grain Silo
(bel_bld_camp_food_grain_3)
Food Level 2
Granary
Granary
(bel_bld_camp_food_grain_4)
Food Level 3
Meat Storage
Meat Storage
(bel_bld_camp_food_meat_2)
Food Level 1
Drying Room
Drying Room
(bel_bld_camp_food_meat_3)
Food Level 2
Butcher
Butcher
(bel_bld_camp_food_meat_4)
Food Level 3
Butcher

Building Name

Butcher

Level Name

bel_bld_camp_food_meat_4

Building Chain

Food

Building Level

4

Create Time

4

Create Cost

4000

Effects

Wealth: 550 from animal husbandry (force_to_force_building)
Additional wealth: +110 from animal husbandry per local fertility level (force_to_force_building)
Food: +50 from animal husbandry (force_to_force_own)
Additional food: +7 per local fertility level (force_to_force_own)
Integrity: -5 (force_to_force_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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