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Administration Buildings




Administration

Capitol
Capitol
(att_bld_roman_west_civic_major_1)
Level 0
Governor's House
Governor's House
(att_bld_roman_west_civic_governor_2)
Level 1
Governor's Estate
Governor's Estate
(att_bld_roman_west_civic_governor_3)
Level 2
Governor's Palace
Governor's Palace
(att_bld_roman_west_civic_governor_4)
Level 3
Royal Court
Royal Court
(att_bld_roman_west_civic_governor_5_legendary)
Level 4
Statue
Statue
(att_bld_roman_west_civic_monument_2)
Level 1
Monument
Monument
(att_bld_roman_west_civic_monument_3)
Level 2
Triumphal Arch
Triumphal Arch
(att_bld_roman_west_civic_monument_4)
Level 3
Administration
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Capitol Administration Level 1
Capitol
The beating heart of Empire; a centre for control.
2 2000 Wealth: 300 from culture (building_to_building_own)
Food consumption: -10 (region_to_region_own)
Public order: +3 (province_to_province_own)
2 Governor's House Administration Level 2
Governor's House
A man governs, so too must he rest away from those he leads.
3 3000 Wealth: 300 from culture (building_to_building_own)
Wealth: +5% from all buildings (province_to_region_own)
Food consumption: -20 (region_to_region_own)
Public order: +9 (province_to_province_own)
3 Statue Administration Level 2
Statue
Let the people see your triumphs; hewn from grit and stone.
3 3000 Unit experience: +1 for all recruits (province_to_province_own)
Public order: +5 (province_to_province_own)
4 Monument Administration Level 3
Monument
Immortalise your victory for the world to see.
4 5000 Unit experience: +2 for all recruits (province_to_province_own)
Public order: +7 (province_to_province_own)
5 Governor's Estate Administration Level 3
Governor's Estate
Room for the governor to stroll around the gardens and ruminate on the commoners.
4 5000 Enables agent recruitment: Champions (province_to_province_own)
Wealth: 500 from culture (building_to_building_own)
Wealth: +7% from all buildings (province_to_region_own)
Food consumption: -50 (region_to_region_own)
Public order: +13 (province_to_province_own)
6 Governor's Palace Administration Level 4
Governor's Palace
From his grandiose home, the governor sees the people as no more than ants.
5 8000 Enables agent recruitment: Champions (province_to_province_own)
Wealth: 900 from culture (building_to_building_own)
Wealth: +10% from all buildings (province_to_region_own)
Food consumption: -100 (region_to_region_own)
Public order: +17 (province_to_province_own)
7 Triumphal Arch Administration Level 4
Triumphal Arch
There is no greater proof of glory than this testament; a proclamation to the gods.
5 8000 Unit experience: +3 for all recruits (province_to_province_own)
Public order: +9 (province_to_province_own)
8 Royal Court Administration Level 5
Royal Court
Let there be order here, whilst chaos swirls around us.
8 15000 Enables agent recruitment: Champions (province_to_province_own)
Maximum amount of active Champions increased by +1 (factionwide)
Wealth: 2000 from culture (building_to_building_own)
Wealth: +10% from all buildings (province_to_region_own)
Food consumption: -100 (region_to_region_own)
Public order: +17 (province_to_province_own)
Public order: +1 (all provinces)
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