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HomeHome / Total War: Attila / Western Roman Empire / Buildings / Infantry Grounds
Infantry Grounds Western Roman EmpireWestern Roman Empire Military Recruitment Level 2

Infantry Grounds

Soldiers eat, drink, sleep, and breathe here.

Rome expected its people to fight for their city and country in times of need. The army was originally a citizen militia where nearly all members provided their own weapons and equipment. As Rome’s power increased, more troops were needed to defend it, so auxiliary soldiers were recruited from non-Romans to fill the rank and file. The enlistment of auxiliary troops began by the first de facto Emperor, Augustus, drew on provincial non-citizens, allies and conquered nations. Service was for 25 years, after which an auxiliary and his heirs were granted Roman citizenship, an important and superior legal status. The Roman army included many cultures and nationalities, often speaking their own languages and fighting in their own traditional styles. By the 2nd century AD half the army's total strength, and almost all its cavalry, consisted of troops who were not ethnically Roman.

Military Recruitment

Rally Field
Rally Field
(att_bld_roman_west_military_1)
Military Recruitment Level 0
Cavalry Corral
Cavalry Corral
(att_bld_roman_west_military_cavalry_2)
Military Recruitment Level 1
Cavalry Stables
Cavalry Stables
(att_bld_roman_west_military_cavalry_3)
Military Recruitment Level 2
Cavalry Compound
Cavalry Compound
(att_bld_roman_west_military_cavalry_4)
Military Recruitment Level 3
Infantry Grounds
Infantry Grounds
(att_bld_roman_west_military_infantry_2)
Military Recruitment Level 1
Infantry Barracks
Infantry Barracks
(att_bld_roman_west_military_infantry_3)
Military Recruitment Level 2
Infantry Compound
Infantry Compound
(att_bld_roman_west_military_infantry_4)
Military Recruitment Level 3
Skirmisher Range
Skirmisher Range
(att_bld_roman_west_military_skirmisher_2)
Military Recruitment Level 1
Skirmisher Barracks
Skirmisher Barracks
(att_bld_roman_west_military_skirmisher_3)
Military Recruitment Level 2
Skirmisher Compound
Skirmisher Compound
(att_bld_roman_west_military_skirmisher_4)
Military Recruitment Level 3
Infantry Grounds

Building Name

Infantry Grounds

Level Name

att_bld_roman_west_military_infantry_2

Building Chain

Military Recruitment

Building Level

2

Create Time

3

Create Cost

3000

Require Technology

Functional Specialisation
Functional Specialisation

Effects

Army recruitment capacity: +1 (province_to_province_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Cohors
Melee Infantry / Melee Infantry / (att_rom_cohors)
Cohors
The basic unit of strength. The building blocks of Imperial power.
160 350 350 14 40 1 39 53 118 34
2
160 Levis Armaturae
Missile Infantry / Missile Infantry / (att_rom_levis_armaturae)
Levis Armaturae
Lightly-armoured skirmishers, these men are perfect for screening an army's advance or harassing slower enemies.
160 275 275 90 80 6 8 5 6 1 31 8 78 34
3
160 Palatina
Melee Infantry / Melee Infantry / (att_rom_palatina)
Palatina
These men will live, and fight, and die in the defence of the Emperor.
160 375 375 26 40 2 40 57 120 34
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