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HomeHome / Total War: Attila / Visigoths / Buildings / Wickermaker
Wickermaker VisigothsVisigoths Industry Level 2

Wickermaker

A wise man puts all his eggs in one basket and watches it carefully.

Basket making is one of mankind’s most ancient art forms; some finds in Egypt being carbon-dated to between 10,000 and 12,000 years old. The early civilisations of Sumer and Assyria also placed much importance on baskets and other wicker items, even believing them to be the children of the gods. In fact, the Mesopotamian creation legends postulate that the world was created when a wicker raft was floated upon the oceans and covered with earth to form land. The history of pottery is entwined with that of basket-making, as wicker and willow were used as moulds into which clay was poured prior to being dried in the sun or, later on, fired in ovens. Modern-day historians know this because ancient pots have been discovered with surface markings belonging to the basket-moulds used, although the baskets themselves have long since decayed.

Industry

Artisan
Artisan
(att_bld_barbmigs_industry_1)
Industry Level 0
Bone Carver
Bone Carver
(att_bld_barbmigs_industry_boneworker_2)
Industry Level 1
Bone Crafter
Bone Crafter
(att_bld_barbmigs_industry_boneworker_3)
Industry Level 2
Bone Crafters' League
Bone Crafters' League
(att_bld_barbmigs_industry_boneworker_4)
Industry Level 3
Wickermaker
Wickermaker
(att_bld_barbmigs_industry_reedgatherer_2)
Industry Level 1
Basket Weaver
Basket Weaver
(att_bld_barbmigs_industry_reedgatherer_3)
Industry Level 2
Basket Weavers' League
Basket Weavers' League
(att_bld_barbmigs_industry_reedgatherer_4)
Industry Level 3
Cart Wheeler
Cart Wheeler
(att_bld_barbmigs_industry_wagonmaker_2)
Industry Level 1
Cart Maker
Cart Maker
(att_bld_barbmigs_industry_wagonmaker_3)
Industry Level 2
Wagon Maker
Wagon Maker
(att_bld_barbmigs_industry_wagonmaker_4)
Industry Level 3
Wickermaker

Building Name

Wickermaker

Level Name

att_bld_barbmigs_industry_reedgatherer_2

Building Chain

Industry

Building Level

2

Create Time

2

Create Cost

1500

Require Technology

Community Property
Community Property

Effects

Wealth: 300 from industry (force_to_force_building)
Wealth: +4% from commercial buildings (force_to_force_own)
Integrity: -2 (force_to_force_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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