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HomeHome / Total War: Attila / Venedians / Buildings / Fishing Jetties
Fishing Jetties VenediansVenedians Port Level 3

Fishing Jetties

Man has fished the rivers and oceans for generations.

Fish have always been a staple food for those who live near water, and methods of fishing have changed relatively little over the centuries since. Spearfishing, hook-and-line and nets date back to the Stone Age, and could support large communities. Cast nets were commonly used at coastal outcrops. Circular in shape, they were weighted with stones around the edge, and had a drawstring that allowed the full net to be closed and hauled in. A complete contrast, in terms of effort expended, was trapping: common types included woven baskets or nets for seafood, or fish weirs that made use of tidal and river currents.

Port

Ruined Docks
Ruined Docks
(att_bld_all_resources_port_generic_ruin)
Port Level 0
Jetty
Jetty
(att_bld_all_resources_port_generic_1)
Port Level 1
Fishing Jetties
Fishing Jetties
(att_bld_all_resources_port_fish_2)
Port Level 2
Fishing Wharf
Fishing Wharf
(att_bld_all_resources_port_fish_3)
Port Level 3
Fishing Port
Fishing Port
(att_bld_all_resources_port_fish_4)
Port Level 4
Military Jetties
Military Jetties
(att_bld_all_resources_port_military_2)
Port Level 2
Military Wharf
Military Wharf
(att_bld_all_resources_port_military_3)
Port Level 3
Military Port
Military Port
(att_bld_all_resources_port_military_4)
Port Level 4
Trade Jetties
Trade Jetties
(att_bld_all_resources_port_trade_2)
Port Level 2
Trade Wharf
Trade Wharf
(att_bld_all_resources_port_trade_3)
Port Level 3
Trade Port
Trade Port
(att_bld_all_resources_port_trade_4)
Port Level 4
Fishing Jetties

Building Name

Fishing Jetties

Level Name

att_bld_all_resources_port_fish_2

Building Chain

Port

Building Level

3

Create Time

4

Create Cost

3000

Effects

Wealth: 450 from maritime commerce (building_to_building_own)
Food: +50 from fishing (region_to_region_own)
Public order: -2 (province_to_province_own)
Squalor: +2 (region_to_region_own)

Provides Garrison Army

84 Sagena - Slavic Marauder Archers
Sagena - Slavic Marauder Archers
(att_shp_slav_archers_lon_light)
Missile Ship
56 Sagena - Slavic Marauder Bows
Sagena - Slavic Marauder Bows
(att_shp_slav_bow_lon_light)
Missile Ship
96 Sagena - Slavic Marauder Bowmen
Sagena - Slavic Marauder Bowmen
(att_shp_slav_bowmen_lon_light)
Missile Ship
56 Sagena - Slavic Light Marauders
Sagena - Slavic Light Marauders
(att_shp_slav_light_marauders_lon_light)
Melee Ship
72 Sagena - Slavic Marauders
Sagena - Slavic Marauders
(att_shp_slav_marauders_lon_light)
Melee Ship

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
20 Strike Kondura - Slavic Light Boatmen
Light Ship / Ramming Ship / (att_shp_slav_boatment_lib_light_ram)
Strike Kondura - Slavic Light Boatmen
A lightning-fast vessel for lightning-fast strikes on unsuspecting opponents.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

20 230 230 1800 6 48 32 33 20 40 97 34
2
56 Sagena - Slavic Marauder Bows
Light Ship / Missile Ship / (att_shp_slav_bow_lon_light)
Sagena - Slavic Marauder Bows
This ship and the men it bears are as strong as wind and tide.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

56 210 160 600 9 35 150 3 4 5 6 1 1 3 78 34
3
56 Sagena - Slavic Light Marauders
Light Ship / Melee Ship / (att_shp_slav_light_marauders_lon_light)
Sagena - Slavic Light Marauders
These small, swift vessels are the ideal tool for raiding.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

56 300 220 1800 7 24 32 10 44 25 118 34
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