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HomeHome / Total War: Attila / Tanukhids / Buildings / Scribe's Tent
Scribe's Tent TanukhidsTanukhids Migrating Community Level 2

Scribe's Tent

"Let our story be recorded, so that others may marvel."

The Tanukhids spent much of their existence either as staunch allies of the Roman Empire or its enemy. Proximity to the Imperial military machine taught the Tanukhids how to adapt their fighting styles and become a more professional force, like the Romans. As a marauding, migratory tribe for whom war was a way of life, this adoption of many aspects of Rome's military processes was invaluable to them, both when fighting alongside the Empire against its enemies and when turning the tables to fight against the Empire. For instance, logistical planning was something that the Roman army excelled at - in fact, it would never have been able to conquer most of the known world without the excellent equipment and supply processes it developed over the preceding centuries. Naturally, some of this rubbed off on their foederati and, inevitably, was used against them when the Tanukhids switched sides.

Migrating Community

Gathering Place
Gathering Place
(att_bld_eastmig_community_1)
Migrating Community Level 0
Scribe's Tent
Scribe's Tent
(att_bld_eastmig_community_commerce_2)
Migrating Community Level 1
Despatch Writer
Despatch Writer
(att_bld_eastmig_community_commerce_3)
Migrating Community Level 2
Quartermaster's Tents
Quartermaster's Tents
(att_bld_eastmig_community_commerce_4)
Migrating Community Level 3
Loot Exchange
Loot Exchange
(att_bld_eastmig_community_sack_2)
Migrating Community Level 1
Spoils Caravan
Spoils Caravan
(att_bld_eastmig_community_sack_3)
Migrating Community Level 2
Trophy Train
Trophy Train
(att_bld_eastmig_community_sack_4)
Migrating Community Level 3
Scribe's Tent

Building Name

Scribe's Tent

Level Name

att_bld_eastmig_community_commerce_2

Building Chain

Migrating Community

Building Level

2

Create Time

3

Create Cost

2000

Effects

Enables agent recruitment: Spies (force_to_force_own)
Wealth: 400 from commerce (force_to_force_building)
Integrity: -3 (force_to_force_own)
Wealth: +10% from all horde buildings (force_to_force_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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