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Caledonian Separatists Caledonian Separatists Buildings

Salt Production Buildings




Salt Production

Salt Deposit
Salt Deposit
(att_bld_all_resources_salt_1)
Level 0
Saltworks
Saltworks
(att_bld_all_resources_salt_2)
Level 1
Large Saltworks
Large Saltworks
(att_bld_all_resources_salt_3)
Level 2
Salt Trading Post
Salt Trading Post
(att_bld_all_resources_salt_4)
Level 3
Salt Production
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Salt Deposit Salt Production Level 1
Salt Deposit
Valued the world over, salt is a precious resource.
2 2000 Wealth: 120 from industry (building_to_building_own)
Food: +30 from reserves (region_to_region_own)
Resource production: 20 salt (building_to_building_own)
2 Saltworks Salt Production Level 2
Saltworks
A little salt is useful, a lot is profitable.
4 3000 Wealth: 240 from industry (building_to_building_own)
Food: +50 from reserves (region_to_region_own)
Public order: -1 (province_to_province_own)
Resource production: 40 salt (building_to_building_own)
Squalor: +2 (region_to_region_own)
3 Large Saltworks Salt Production Level 3
Large Saltworks
Harvesting salt on a large scale is a lucrative enterprise.
6 5000 Wealth: 450 from industry (building_to_building_own)
Food: +70 from reserves (region_to_region_own)
Public order: -2 (province_to_province_own)
Resource production: 80 salt (building_to_building_own)
Squalor: +4 (region_to_region_own)
4 Salt Trading Post Salt Production Level 4
Salt Trading Post
A valuable preservative, salt can be traded for almost anything.
8 8000 Wealth: 900 from industry (building_to_building_own)
Food: +90 from reserves (region_to_region_own)
Public order: -4 (province_to_province_own)
Resource production: 160 salt (building_to_building_own)
Squalor: +6 (region_to_region_own)
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