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HomeHome / Total War: Attila / Caledonian Separatists / Buildings / Basilica of Isis
Basilica of Isis Caledonian SeparatistsCaledonian Separatists Religion Level 4

Basilica of Isis

The universal mother hears your worship.

Isis is an Egyptian goddess, seen as a perfect maternal figure, that entered the Greco-Roman world through 'Interpretatio Graeca' - the Greek effort to understand and interpret foreign religions using their own paradigms. Isis entered the Roman world during Caligula's rule. He allowed great processions in her honour, known as the Navigum Isidis - which has many similarities with modern carnivals. Isis' cult looked to her as the 'universal mother', representing not only maternity but eternal life and resurrection, as depicted by her tyet, or the 'Knot of Isis'. Many of the elements Isis presided over took root in Christianity, which was burgeoning at the same time as her cult's prominence. In particular, the notion of the suckling of her son, Horus, was applied to Mary and the newborn Jesus.

Religion

Consecrated Ground
Consecrated Ground
(att_bld_religion_grecoroman_major_1)
Religion Level 0
Sacred Shrine
Sacred Shrine
(att_bld_religion_grecoroman_major_2)
Religion Level 1
Temple Precinct
Temple Precinct
(att_bld_religion_grecoroman_major_3)
Religion Level 2
Imperial Cult Basilica
Imperial Cult Basilica
(att_bld_religion_grecoroman_major_4_cult)
Religion Level 3
Basilica of Hermes
Basilica of Hermes
(att_bld_religion_grecoroman_major_4_hermes)
Religion Level 3
Basilica of Isis
Basilica of Isis
(att_bld_religion_grecoroman_major_4_isis)
Religion Level 3
Serapeum
Serapeum
(att_bld_religion_grecoroman_major_4_serapis)
Religion Level 3
Basilica of Sol Invictus
Basilica of Sol Invictus
(att_bld_religion_grecoroman_major_4_sol)
Religion Level 3
Basilica of Isis

Building Name

Basilica of Isis

Level Name

att_bld_religion_grecoroman_major_4_isis

Building Chain

Religion

Building Level

4

Create Time

6

Create Cost

11500

Require Resource

Require Technology

New Aristocracy
New Aristocracy

Effects

Enables agent recruitment: Priests (province_to_province_own)
Wealth: +15% from agricultural buildings (province_to_region_own)
Food consumption: -125 (region_to_region_own)
Growth: +4 (province_to_province_own)
Public order: +10 (province_to_province_own)
Religious influence: +10 Roman paganism (region_to_region_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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