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HomeHome / Total War: Attila / Sclavenians / Buildings / Lunar Shrine of Svarog
Lunar Shrine of Svarog SclaveniansSclavenians Wonder Level 2

Lunar Shrine of Svarog

Let Svarog's fire invigorate your soul with purpose.

Unfortunately, primary sources regarding pre-Christian Slavic paganism are thin on the ground, so Svarog is first mentioned in the Hypatian Codex of the 15th century - written about a thousand years later and well into the Christian era. Svarog is the god of fire in the Slavic pantheon with both a lunar and solar aspect, each signifying different traits. As the father of the sun god, Dazbog, he is the patron of light, brightness and flames, and by extension smithing and the forge - similar to and possibly another aspect of the Greek god Hephaestus. Svarog's connection to the Greek pantheon also belies how ancient a god he is, indicating that his presence in the Slavic one may be because the Slavs eventually settled lands formerly occupied by Greek tribes in pre-Roman times. Having said that, there are evidently many connections between gods of different cultures; as such, Svarog is similar to the Sanskrit word 'svarga', meaning 'sky' or 'the heavens'. His symbol is the 'sun wheel' or 'spinning wheel' - 'kolovrat' or 'kolovratok' - used to mark graves as a symbol of eternal life, but also representing Slavic culture and paganism as a whole, in a similar way to the gammadion or swastika.

Wonder

Totem of the Wolf
Totem of the Wolf
(att_slav_wonder_1)
Wonder Level 0
Lunar Shrine of Svarog
Lunar Shrine of Svarog
(att_slav_wonder_civic_2)
Wonder Level 1
Temple of the Shimmering Wolves
Temple of the Shimmering Wolves
(att_slav_wonder_civic_3)
Wonder Level 2
Fiery Shrine of Svarog
Fiery Shrine of Svarog
(att_slav_wonder_military_2)
Wonder Level 1
Temple of the Blazing Wolves
Temple of the Blazing Wolves
(att_slav_wonder_military_3)
Wonder Level 2
Lunar Shrine of Svarog

Building Name

Lunar Shrine of Svarog

Level Name

att_slav_wonder_civic_2

Building Chain

Wonder

Building Level

2

Create Time

16

Create Cost

100000

Require Technology

Elite Military Class
Elite Military Class

Effects

Building conversion cost: -50% (all regions)
Building conversion rate: +50% (all regions)
Tax rate: +20% (province_to_province_own)
Army recruitment capacity: +2 (province_to_province_own)
Imperium: +75 Imperium points (building_to_building_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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