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HomeHome / Total War: Attila / Sassanid Empire / Buildings / Oriental Market
Oriental Market Sassanid EmpireSassanid Empire City Centre Level 4

Oriental Market

"He who controls the spice, controls the world…"

Spices were highly valued commodities, both for local consumption and trade with other peoples. Trade along what would become the Silk and Spice Roads began almost at the start of civilisation with the rise of farming and trade amongst Neolithic communities. It was not until Arab and Phoenician traders began trading spices and other luxury goods, such as gold, precious stones, silks and fine textiles, that fixed routes and markets began to appear. As well as spices to flavour foods, other items were traded, including those considered essential for religious rites, such as frankincense - tree resin which gives off a strong aroma when burned. Myrrh was also highly valued for its uses as a medicine and for mummification.

City Centre

Plaza
Plaza
(att_bld_eastern_sassanid_civic_major_1)
City Centre Level 0
Courthouse
Courthouse
(att_bld_eastern_sassanid_civic_court_2)
City Centre Level 1
Polo Pitch
Polo Pitch
(att_bld_eastern_sassanid_civic_court_entertain_3)
City Centre Level 2
Majore Field
Majore Field
(att_bld_eastern_sassanid_civic_court_entertain_4)
City Centre Level 3
Gardens
Gardens
(att_bld_eastern_sassanid_civic_court_gardens_3)
City Centre Level 2
Imperial Gardens
Imperial Gardens
(att_bld_eastern_sassanid_civic_court_gardens_4)
City Centre Level 3
Palace
Palace
(att_bld_eastern_sassanid_civic_court_palace_3)
City Centre Level 2
Grand Palace
Grand Palace
(att_bld_eastern_sassanid_civic_court_palace_4)
City Centre Level 3
Imperial Palace
Imperial Palace
(att_bld_eastern_sassanid_civic_court_palace_5_legendary)
City Centre Level 4
Library
Library
(att_bld_eastern_sassanid_civic_court_school_3)
City Centre Level 2
Academy
Academy
(att_bld_eastern_sassanid_civic_court_school_4)
City Centre Level 3
Bazaar
Bazaar
(att_bld_eastern_sassanid_civic_market_2)
City Centre Level 1
Food Trader
Food Trader
(att_bld_eastern_sassanid_civic_market_food_3)
City Centre Level 2
Food Market
Food Market
(att_bld_eastern_sassanid_civic_market_food_4)
City Centre Level 3
Slave Trader
Slave Trader
(att_bld_eastern_sassanid_civic_market_slave_3)
City Centre Level 2
Slave Market
Slave Market
(att_bld_eastern_sassanid_civic_market_slave_4)
City Centre Level 3
Spice Market
Spice Market
(att_bld_eastern_sassanid_civic_market_spice_3)
City Centre Level 2
Oriental Market
Oriental Market
(att_bld_eastern_sassanid_civic_market_spice_4)
City Centre Level 3
Oriental Market

Building Name

Oriental Market

Level Name

att_bld_eastern_sassanid_civic_market_spice_4

Building Chain

City Centre

Building Level

4

Create Time

5

Create Cost

8000

Require Technology

Systemised Laws & Taxation
Systemised Laws & Taxation

Effects

Enables agent recruitment: Spies (province_to_province_own)
Road Development: 25 (region_to_region_own)
Wealth: +15% from commercial buildings (province_to_region_own)
Wealth: 2000 from commerce (building_to_building_own)
Public order: -4 (province_to_province_own)
Squalor: +6 (region_to_region_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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