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HomeHome / Total War: Attila / Sassanid Empire / Buildings / City
City Sassanid EmpireSassanid Empire City Level 3

City

A respectable, growing hub of industrious endeavour.

Palaces, administrative ministries, markets and traders were at the heart of every ancient city, all jostling for attention alongside great monuments and temples. Here, business was done and civic duties performed, while the masses were entertained and overawed by rituals, sports and spectacles. Although cities were sometimes laid out according to one man's vision, such as Antioch's grid system by the architect Xenarius, most cities developed over time to meet the immediate needs of their people. The results could be predictably messy and very human: with space at premium, new buildings were often constructed on top of older ones, adapting and changing their purpose.

City

Ruined City
Ruined City
(att_bld_all_city_major_ruins)
City Level 0
Small City
Small City
(att_bld_eastern_sassanid_city_major_1)
City Level 1
City
City
(att_bld_eastern_sassanid_city_major_2)
City Level 2
Large City
Large City
(att_bld_eastern_sassanid_city_major_3)
City Level 3
Royal City
Royal City
(att_bld_eastern_sassanid_city_major_4)
City Level 4
City

Building Name

City

Level Name

att_bld_eastern_sassanid_city_major_2

Building Chain

City

Building Level

3

Create Time

6

Create Cost

6000

Require Technology

Cultural Assimilation
Cultural Assimilation

Effects

Road Development: 20 (region_to_region_own)
Wealth: 400 from subsistence (building_to_building_own)
Food consumption: -60 (region_to_region_own)
Growth: +4 (province_to_province_own)
Public order: +4 (province_to_province_own)
Squalor: +2 (region_to_region_own)
Settlement has basic walls. (region_to_region_own)
Number of picks a defender can make when choosing wall-mounted artillery in pre-battle. Used as region bonuses. (region_to_region_own)

Provides Garrison Army

160 Armenian Spears
Armenian Spears
(att_est_armenian_spears)
Spear Infantry
160 Kurdish Archers
160 Kurdish Archers
160 Kurdish Archers
Kurdish Archers
(att_est_kurdish_archers)
Missile Infantry
80 Lakhmid Scouts
Lakhmid Scouts
(att_est_lakhmid_scouts)
Melee Cavalry
4 Bastion Onager
Bastion Onager
(att_est_onager_bastion)
Siege Artillery
160 Paighan Band
160 Paighan Band
160 Paighan Band
160 Paighan Band
160 Paighan Band
160 Paighan Band
Paighan Band
(att_est_paighan_band)
Spear Infantry
160 Persian Bowmen
160 Persian Bowmen
160 Persian Bowmen
Persian Bowmen
(att_est_persian_bowmen)
Missile Infantry
160 Persian Bows
160 Persian Bows
160 Persian Bows
Persian Bows
(att_est_persian_bows)
Missile Infantry
160 Persian Levy
Persian Levy
(att_est_persian_levy)
Spear Infantry
80 Persian Scouts
Persian Scouts
(att_est_persian_scouts)
Melee Cavalry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Persian Levy
Melee Infantry / Spear Infantry / (att_est_persian_levy)
Persian Levy
The levy are peasants drafted to fight. They oil the machine of war.
160 300 300 24 32 24 27 43 93 26
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