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HomeHome / Total War: Attila / Ostrogoths / Buildings / Gold Veins
Gold Veins OstrogothsOstrogoths Goldmine Level 1

Gold Veins

All that is gold may not glitter but if it does, you're probably minted.

Gold has attracted and fascinated humans since it was first found as a deposit in mountain rivers. As a malleable metal it can be made into virtually anything decorative from jewellery to armour plating, yet its softness makes it useless for tools or weaponry. It is also relatively simple to extract gold from rock as it is pure and easily distinguishable. Initially Rome and Greece had only small deposits but through their conquests gained access to greater supplies. Slaves would toil over six hundred feet below ground in mines that were exploited until they collapsed. The Greeks prized gold so highly that they attempted to turn base metals into gold, an ‘art’ known as alchemy.

Goldmine

Gold Veins
Gold Veins
(att_bld_all_resources_gold_1)
Goldmine Level 0
Goldsmith
Goldsmith
(att_bld_all_resources_gold_jeweler_2)
Goldmine Level 1
Jewelsmith
Jewelsmith
(att_bld_all_resources_gold_jeweler_3)
Goldmine Level 2
Jeweller
Jeweller
(att_bld_all_resources_gold_jeweler_4)
Goldmine Level 3
Small Gold Mine
Small Gold Mine
(att_bld_all_resources_gold_mine_2)
Goldmine Level 1
Gold Mine
Gold Mine
(att_bld_all_resources_gold_mine_3)
Goldmine Level 2
Deep Gold Mine
Deep Gold Mine
(att_bld_all_resources_gold_mine_4)
Goldmine Level 3
Gold Veins

Building Name

Gold Veins

Level Name

att_bld_all_resources_gold_1

Building Chain

Goldmine

Building Level

1

Create Time

2

Create Cost

2500

Effects

Wealth: 600 from industry (building_to_building_own)
Wealth: +10% from commercial buildings (province_to_region_own)
Public order: -2 (province_to_province_own)
Squalor: +1 (region_to_region_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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