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Langobards Buildings
Religion Buildings
Religion
Religion | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Religion Level 1 Hunters' Shrine The gods love those brave enough to seek the bounty of the forest. |
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3 | 2500 |
Food consumption: -20 (region_to_region_own) Public order: +2 (province_to_province_own) Religious influence: +3 Germanic paganism (region_to_region_own) |
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2 |
Religion Level 2 Warriors' Shrine Those who shed their blood for the tribe have much to be thankful for. |
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4 | 4000 |
Enables agent recruitment: Priests (province_to_province_own) Food consumption: -40 (region_to_region_own) Public order: +3 (province_to_province_own) Religious influence: +5 Germanic paganism (region_to_region_own) |
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3 |
Religion Level 3 Blood Altar "Let the life blood flow forth and nourish this altar." |
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5 | 7000 |
Enables agent recruitment: Priests (province_to_province_own) Food consumption: -60 (region_to_region_own) Public order: +4 (province_to_province_own) Religious influence: +7 Germanic paganism (region_to_region_own) |
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4 |
Religion Level 4 Temple of Wodan Honour the Raging One and all will be well. |
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6 | 11500 |
Enables agent recruitment: Priests (province_to_province_own) Maximum amount of active Priests increased by +1 (factionwide) Food consumption: -80 (region_to_region_own) Public order: +5 (province_to_province_own) Religious influence: +10 Germanic paganism (region_to_region_own) |
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5 |
Religion Level 5 Court of Godan’s Dance "Let the spirit of Godan run through you, and inspire your victory!" |
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8 | 14000 |
Enables agent recruitment: Priests (province_to_province_own) Maximum amount of active Priests increased by +2 (factionwide) Agent recruit experience: +2 for priests (province_to_province_own) Food consumption: -90 (region_to_region_own) Public order: +6 (province_to_province_own) Religious influence: +12 Germanic paganism (region_to_region_own) Weaponsmithing III: +15% melee damage for all unit recruits (province_to_province_own) |
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