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HomeHome / Total War: Attila / Lakhmids / Buildings / Sacred Marsh
Sacred Marsh LakhmidsLakhmids Religion Level 3

Sacred Marsh

The gods dwell within, waiting to hear the prayers of men.

Water was sacred to the ancient Celts. Rivers, wells and springs were all thought to have both medical and magical properties, and were often the sites of great sanctuaries. Perhaps the most famous of these can be found in the English spa town of Bath. The ancient Celts worshipped at its hot springs and attributed them to the goddess Sulis. After the Romans invaded, they developed the springs further, turning them into baths and building a new temple to Sulis, who they equated with their own goddess Minerva. Over 130 lead curse tablets have been discovered within the springs, and it appears that theft was a common problem even then: many of the tablets curse the unknown thieves who took property whilst its owners bathed.

Religion

Holy Grounds
Holy Grounds
(att_bld_religion_celtic_minor_1)
Religion Level 0
Symbol Stones
Symbol Stones
(att_bld_religion_celtic_minor_burial_2)
Religion Level 1
Celtic Burial Site
Celtic Burial Site
(att_bld_religion_celtic_minor_burial_3)
Religion Level 2
Celtic Barrows
Celtic Barrows
(att_bld_religion_celtic_minor_burial_4)
Religion Level 3
Sacred Well
Sacred Well
(att_bld_religion_celtic_minor_water_2)
Religion Level 1
Sacred Marsh
Sacred Marsh
(att_bld_religion_celtic_minor_water_3)
Religion Level 2
Sacrificial Grounds
Sacrificial Grounds
(att_bld_religion_celtic_minor_water_4)
Religion Level 3
Sacred Marsh

Building Name

Sacred Marsh

Level Name

att_bld_religion_celtic_minor_water_3

Building Chain

Religion

Building Level

3

Create Time

4

Create Cost

5000

Require Resource

Require Technology

Social Ethics
Social Ethics

Effects

Public order: +3 (province_to_province_own)
Religious influence: +3 Celtic paganism (region_to_region_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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