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Fruit Dryer JutesJutes Wine Production Level 4

Fruit Dryer

The wise keep a stock of dried fruit in the stores, for any occasion.

Agriculture for food was an integral part of the economies and lives of the ancient civilisations. Aside from the staples of wheat and barley, fruits orchards and vineyards were a common facet of agriculture in Roman society. The Sassanids also grew grapes and figs, as well as apricots and legumes, as part of their sprawling agricultural effort. There is even some evidence of Celts in Britannia and Gaul fostering vineyards and olive groves. The harvested fruit often found itself refined into wine, but dehydrating the harvest - particularly figs, raisins and pears - had for thousands of years been popular; it was a must in ancient society, particularly Rome, where housekeepers made a note to keep a stock of preserved fruit for every occasion.

Wine Production

Orchards
Orchards
(att_bld_all_resources_orchards_1)
Wine Production Level 0
Fruit Orchard
Fruit Orchard
(att_bld_all_resources_orchards_fruit_2)
Wine Production Level 1
Fruit Plantation
Fruit Plantation
(att_bld_all_resources_orchards_fruit_3)
Wine Production Level 2
Fruit Dryer
Fruit Dryer
(att_bld_all_resources_orchards_fruit_4)
Wine Production Level 3
Vineyard
Vineyard
(att_bld_all_resources_orchards_vineyard_2)
Wine Production Level 1
Grape Press
Grape Press
(att_bld_all_resources_orchards_vineyard_3)
Wine Production Level 2
Winery
Winery
(att_bld_all_resources_orchards_vineyard_4)
Wine Production Level 3
Fruit Dryer

Building Name

Fruit Dryer

Level Name

att_bld_all_resources_orchards_fruit_4

Building Chain

Wine Production

Building Level

4

Create Time

8

Create Cost

8000

Require Technology

Tithes
Tithes

Effects

Food: +170 from agriculture (region_to_region_own)
Public order: +5 (province_to_province_own)
Resource production: 20 wine (building_to_building_own)
Squalor: +5 (region_to_region_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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