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HomeHome / Total War: Attila / Himyar / Buildings / Infantry Quarters
Infantry Quarters HimyarHimyar Military Recruitment Level 2

Infantry Quarters

"Some of you may die; but that is a sacrifice I am willing to make."

The Sassanid army was based around a backbone of cavalry and skirmish troops. Infantry were not usually held in much regard, with some even referring to the paighan - the most numerous of the infantry - as 'a crowd of pitiable peasants'. Despite the lesser status afforded the infantry, however, there were units that proved themselves above the stereotype. The men fielded from the Daylam province were renowned for their exemplary skill in battle, as were the Sogdian warriors. The archers of the Sassanid military, however, were beyond reproach; famed for their speed and accuracy, the Kamandaran archers were a vital part of any eastern army, filling the sky with arrows as the cavalry positioned for their charges.

Military Recruitment

Training Grounds
Training Grounds
(att_bld_eastern_sassanid_military_infantry_1)
Military Recruitment Level 0
Infantry Quarters
Infantry Quarters
(att_bld_eastern_sassanid_military_infantry_2)
Military Recruitment Level 1
Infantry Barracks
Infantry Barracks
(att_bld_eastern_sassanid_military_infantry_3)
Military Recruitment Level 2
Royal Barracks
Royal Barracks
(att_bld_eastern_sassanid_military_infantry_4)
Military Recruitment Level 3
Dwelling of the Khayyalim
Dwelling of the Khayyalim
(att_bld_eos_military_infantry_5_judaism)
Military Recruitment Level 4
Abode of Sham’s Champions
Abode of Sham’s Champions
(att_bld_eos_military_infantry_5_semitic)
Military Recruitment Level 4
Infantry Quarters

Building Name

Infantry Quarters

Level Name

att_bld_eastern_sassanid_military_infantry_2

Building Chain

Military Recruitment

Building Level

2

Create Time

3

Create Cost

3000

Require Technology

Forced Conscription
Forced Conscription

Effects

Food consumption: -20 (region_to_region_own)
Army recruitment capacity: +1 (province_to_province_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Desert Bowmen
Missile Infantry / Missile Infantry / (att_des_desert_bowmen)
Desert Bowmen
No wind, no trees, no barriers; the desert is the perfect place to fire a bow.
160 160 120 38 150 5 14 7 6 2 2 3 80 34
2
160 Desert Hurlers
Missile Infantry / Missile Infantry / (att_des_desert_hurlers)
Desert Hurlers
Slingshot can fly a great distance in the uninterrupted vastness of the desert.
160 170 120 50 125 10 14 7 6 2 2 3 80 34
3
160 Baltha Defenders
Melee Infantry / Melee Infantry / (att_des_es_baltha_defenders)
Baltha Defenders
Be bold, be brave, be brutal.
160 625 625 26 32 16 42 58 134 43
4
160 Baltha Warriors
Melee Infantry / Melee Infantry / (att_des_es_baltha_warriors)
Baltha Warriors
These men are ferocious, axe-wielding tribal lunatics.
160 475 475 21 32 11 37 45 130 34
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