Left Panel
menu
HomeHome / Total War: Attila / Geats / Buildings / Religion Buildings
Geats Geats Buildings

Religion Buildings




Religion

Hunters' Shrine
Hunters' Shrine
(att_bld_religion_germanic_major_1)
Level 0
Warriors' Shrine
Warriors' Shrine
(att_bld_religion_germanic_major_2)
Level 1
Blood Altar
Blood Altar
(att_bld_religion_germanic_major_3)
Level 2
Temple of Wodan
Temple of Wodan
(att_bld_religion_germanic_major_4)
Level 3
Religion
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Hunters' Shrine Religion Level 1
Hunters' Shrine
The gods love those brave enough to seek the bounty of the forest.
3 2500 Food consumption: -20 (region_to_region_own)
Public order: +2 (province_to_province_own)
Religious influence: +3 Germanic paganism (region_to_region_own)
2 Warriors' Shrine Religion Level 2
Warriors' Shrine
Those who shed their blood for the tribe have much to be thankful for.
4 4000 Enables agent recruitment: Priests (province_to_province_own)
Food consumption: -40 (region_to_region_own)
Public order: +3 (province_to_province_own)
Religious influence: +5 Germanic paganism (region_to_region_own)
3 Blood Altar Religion Level 3
Blood Altar
"Let the life blood flow forth and nourish this altar."
5 7000 Enables agent recruitment: Priests (province_to_province_own)
Food consumption: -60 (region_to_region_own)
Public order: +4 (province_to_province_own)
Religious influence: +7 Germanic paganism (region_to_region_own)
4 Temple of Wodan Religion Level 4
Temple of Wodan
Honour the Raging One and all will be well.
6 11500 Enables agent recruitment: Priests (province_to_province_own)
Maximum amount of active Priests increased by +1 (factionwide)
Food consumption: -80 (region_to_region_own)
Public order: +5 (province_to_province_own)
Religious influence: +10 Germanic paganism (region_to_region_own)
Facebook