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HomeHome / Total War: Attila / Geats / Buildings / Mead Hall
Mead Hall GeatsGeats Communal Grounds Level 4

Mead Hall

There is nothing in life that a large quantity of mead cannot fix.

Much of what we know of barbarian tribes comes from accounts set down by Roman and Greek writers, and they are often extremely critical. However, Gaius Cornelius Tacitus, in the book ‘Germania’, writes about the Germanic tribes with great respect. He describes a people who were very open and hospitable, and who loved nothing more than feasting and celebrating great deeds. He was also impressed that they resolved all tribal issues at a council where every man's voice could be heard. Also remarking on the fidelity shown within Germanic marriages, there was one aspect of their lives that Tacitus found deplorable and barbaric - he thoroughly disapproved of “their habitual drunkenness”.

Communal Grounds

Town Centre
Town Centre
(att_bld_barbarian_civic_major_1)
Communal Grounds Level 0
Meeting Hall
Meeting Hall
(att_bld_barbarian_civic_greathall_2)
Communal Grounds Level 1
Warlord's Hold
Warlord's Hold
(att_bld_barbarian_civic_chieftain_3)
Communal Grounds Level 2
Warlord's Keep
Warlord's Keep
(att_bld_barbarian_civic_chieftain_4)
Communal Grounds Level 3
Warlord's Castle
Warlord's Castle
(att_bld_barbarian_civic_chieftain_5_legendary)
Communal Grounds Level 4
Great Hall
Great Hall
(att_bld_barbarian_civic_storyteller_3)
Communal Grounds Level 2
Hall of Elders
Hall of Elders
(att_bld_barbarian_civic_storyteller_4)
Communal Grounds Level 3
Tavern
Tavern
(att_bld_barbarian_civic_tavern_3)
Communal Grounds Level 2
Mead Hall
Mead Hall
(att_bld_barbarian_civic_tavern_4)
Communal Grounds Level 3
Market Stalls
Market Stalls
(att_bld_barbarian_civic_market_2)
Communal Grounds Level 1
Amber Trader
Amber Trader
(att_bld_barbarian_civic_market_amber_3)
Communal Grounds Level 2
Amber Market
Amber Market
(att_bld_barbarian_civic_market_amber_4)
Communal Grounds Level 3
Trade Depot
Trade Depot
(att_bld_barbarian_civic_market_general_3)
Communal Grounds Level 2
Fairground
Fairground
(att_bld_barbarian_civic_market_general_4)
Communal Grounds Level 3
Slave Trader
Slave Trader
(att_bld_barbarian_civic_market_slaves_3)
Communal Grounds Level 2
Slave Market
Slave Market
(att_bld_barbarian_civic_market_slaves_4)
Communal Grounds Level 3
Mead Hall

Building Name

Mead Hall

Level Name

att_bld_barbarian_civic_tavern_4

Building Chain

Communal Grounds

Building Level

4

Create Time

6

Create Cost

8000

Require Technology

Royal Household
Royal Household

Effects

Wealth: 1650 from culture (building_to_building_own)
Food consumption: -100 (region_to_region_own)
Public order: +17 (province_to_province_own)
Immigration public order penalties: -30% (province_to_province_own)
Squalor: +6 (region_to_region_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Chosen Warriors
Melee Infantry / Melee Infantry / (att_nor_chosen_warriors)
Chosen Warriors
The greater a man's destiny, the greater the price he must pay.
160 725 725 62 40 38 34 53 100 103
2
160 Nordic Spear Masters
Melee Infantry / Spear Infantry / (att_nor_nordic_spear_masters)
Nordic Spear Masters
Any man can wield a spear, but to master it takes time and effort.
160 650 650 43 32 33 38 67 115 51
3
160 Wolf Coats
Melee Infantry / Melee Infantry / (att_nor_wolf_coats)
Wolf Coats
When one wolf dies, the pack avenges him.
160 300 325 10 40 10 25 22 82 45
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