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Garamantians Garamantians Buildings

Slum Buildings




Slum

Slums
Slums
(att_slum_0)
Level 0
Slum
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Slums Slum Level 1
Slums
The downfall of every empire begins here.
1 1000 Squalor: +6 (region_to_region_own)
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