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HomeHome / Total War: Attila / Garamantians / Buildings / Governor's Palace
Governor's Palace GaramantiansGaramantians Town Centre Level 4

Governor's Palace

The people must be reminded why their betters are, er, better.

Varying in style, but not in purpose, palaces of governors and royalty were power made manifest in stone. Whether based on earlier Persian designs, such as the administrative buildings and the royal palace complex of Persepolis at the heart of the Achaemenid Empire, or constructed in Hellenistic fashion by Alexander’s successors, such as the Seleucid palaces at Antioch, these buildings were designed to awe. Palaces were also hives of activity, from which the day-to-day running of the cities and provinces was orchestrated, and diplomacy, politics and wars were planned.

Town Centre

Town Commons
Town Commons
(att_bld_eastern_sassanid_civic_minor_1)
Town Centre Level 0
Caravan Shelter
Caravan Shelter
(att_bld_eastern_sassanid_civic_caravans_2)
Town Centre Level 1
Caravan Lodgehouse
Caravan Lodgehouse
(att_bld_eastern_sassanid_civic_caravans_3)
Town Centre Level 2
Caravanserai
Caravanserai
(att_bld_eastern_sassanid_civic_caravans_4)
Town Centre Level 3
Noble Estate
Noble Estate
(att_bld_eastern_sassanid_civic_localpalace_2)
Town Centre Level 1
Magistrate's Palace
Magistrate's Palace
(att_bld_eastern_sassanid_civic_localpalace_3)
Town Centre Level 2
Governor's Palace
Governor's Palace
(att_bld_eastern_sassanid_civic_localpalace_4)
Town Centre Level 3
Governor's Palace

Building Name

Governor's Palace

Level Name

att_bld_eastern_sassanid_civic_localpalace_4

Building Chain

Town Centre

Building Level

4

Create Time

4

Create Cost

8000

Require Technology

Circulation of Laws
Circulation of Laws

Effects

Food consumption: -40 (region_to_region_own)
Tax rate: +6% (province_to_province_own)
Public order: +9 (province_to_province_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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