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HomeHome / Total War: Attila / Eastern Roman Empire / Buildings / Infantry Compound
Infantry Compound Eastern Roman EmpireEastern Roman Empire Military Recruitment Level 4

Infantry Compound

A mighty army rises each morning knowing death may greet it.

Rome expected its people to fight for their city and country in times of need. The army was originally a citizen militia where nearly all members provided their own weapons and equipment. As Rome’s power increased, more troops were needed to defend it, so auxiliary soldiers were recruited from non-Romans to fill the rank and file. The enlistment of auxiliary troops began by the first de facto Emperor, Augustus, drew on provincial non-citizens, allies and conquered nations. Service was for 25 years, after which an auxiliary and his heirs were granted Roman citizenship, an important and superior legal status. The Roman army included many cultures and nationalities, often speaking their own languages and fighting in their own traditional styles. By the 2nd century AD half the army's total strength, and almost all its cavalry, consisted of troops who were not ethnically Roman.

Military Recruitment

Rally Field
Rally Field
(att_bld_roman_east_military_1)
Military Recruitment Level 0
Cavalry Corral
Cavalry Corral
(att_bld_roman_east_military_cavalry_2)
Military Recruitment Level 1
Cavalry Stables
Cavalry Stables
(att_bld_roman_east_military_cavalry_3)
Military Recruitment Level 2
Cavalry Compound
Cavalry Compound
(att_bld_roman_east_military_cavalry_4)
Military Recruitment Level 3
Infantry Grounds
Infantry Grounds
(att_bld_roman_east_military_infantry_2)
Military Recruitment Level 1
Infantry Barracks
Infantry Barracks
(att_bld_roman_east_military_infantry_3)
Military Recruitment Level 2
Infantry Compound
Infantry Compound
(att_bld_roman_east_military_infantry_4)
Military Recruitment Level 3
Skirmisher Range
Skirmisher Range
(att_bld_roman_east_military_skirmisher_2)
Military Recruitment Level 1
Skirmisher Barracks
Skirmisher Barracks
(att_bld_roman_east_military_skirmisher_3)
Military Recruitment Level 2
Skirmisher Compound
Skirmisher Compound
(att_bld_roman_east_military_skirmisher_4)
Military Recruitment Level 3
Infantry Compound

Building Name

Infantry Compound

Level Name

att_bld_roman_east_military_infantry_4

Building Chain

Military Recruitment

Building Level

4

Create Time

5

Create Cost

8000

Require Technology

Elite Privileges
Elite Privileges

Effects

Army recruitment capacity: +2 (province_to_province_own)

Provides Garrison Army

160 Menaulatoi
160 Menaulatoi
Menaulatoi
(att_rom_menaulatoi)
Pike Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Cohors
Melee Infantry / Melee Infantry / (att_rom_cohors)
Cohors
The basic unit of strength. The building blocks of Imperial power.
160 350 350 14 40 1 39 53 118 34
2
160 Hetaireia Guards
Melee Infantry / Melee Infantry / (att_rom_hetaireia_guards)
Hetaireia Guards
Like the Companions before them, these men swear an oath to defend the Empire.
160 875 875 35 56 70 40 27 135 54
3
160 Levis Armaturae
Missile Infantry / Missile Infantry / (att_rom_levis_armaturae)
Levis Armaturae
Lightly-armoured skirmishers, these men are perfect for screening an army's advance or harassing slower enemies.
160 275 275 90 80 6 8 5 6 1 31 8 78 34
4
160 Menaulatoi
Melee Infantry / Pike Infantry / (att_rom_menaulatoi)
Menaulatoi
Grip firmly and brace. The sharp bit does the rest.
160 425 425 40 11 30 30 27 100 54
5
160 Numeroi
Melee Infantry / Melee Infantry / (att_rom_numeroi)
Numeroi
The 'Bathhouse Boys' defend the Emperor, pursuing his enemies to an agonising end.
160 550 550 32 40 17 44 62 149 45
6
160 Palatina
Melee Infantry / Melee Infantry / (att_rom_palatina)
Palatina
These men will live, and fight, and die in the defence of the Emperor.
160 375 375 26 40 2 40 57 120 34
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