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HomeHome / Total War: Attila / Eastern Roman Empire / Buildings / Food Emporium
Food Emporium Eastern Roman EmpireEastern Roman Empire City Centre Level 4

Food Emporium

Food is the lifeblood of Empire.

Forums were the beating heart of the Roman urban economy; they were places of social gatherings, political debates and meetings, but primarily functioned as marketplaces. If you had something to sell, or something to say, the forum was the place to do it. Tabernae were permanent shops in the marketplaces; single barrel-vaulted rooms facing outwards to the rest of the market that sold everything from cloth to hot street food. Tabernae were the forerunners of modern shop fronts; the most famous remaining example being Trajan's Market, which was the last, and greatest, of the magnificent Imperial forums. It was so sprawling that many have since referred to it as the world's first shopping centre.

City Centre

Forum
Forum
(att_bld_roman_civic_major_1)
City Centre Level 0
Auditorium
Auditorium
(att_bld_roman_civic_entertain_2)
City Centre Level 1
Amphitheatre
Amphitheatre
(att_bld_roman_civic_entertain_arena_3)
City Centre Level 2
Circus
Circus
(att_bld_roman_civic_entertain_arena_4)
City Centre Level 3
Theatre
Theatre
(att_bld_roman_civic_entertain_drama_3)
City Centre Level 2
Great Theatre
Great Theatre
(att_bld_roman_civic_entertain_drama_4)
City Centre Level 3
Scriptorium
Scriptorium
(att_bld_roman_civic_library_2)
City Centre Level 1
Library
Library
(att_bld_roman_civic_library_3)
City Centre Level 2
Imperial Library
Imperial Library
(att_bld_roman_civic_library_4)
City Centre Level 3
Tabernae
Tabernae
(att_bld_roman_civic_market_2)
City Centre Level 1
Food Market
Food Market
(att_bld_roman_civic_market_food_3)
City Centre Level 2
Food Emporium
Food Emporium
(att_bld_roman_civic_market_food_4)
City Centre Level 3
Slave Market
Slave Market
(att_bld_roman_civic_market_slave_3)
City Centre Level 2
Slave Emporium
Slave Emporium
(att_bld_roman_civic_market_slave_4)
City Centre Level 3
Wine Market
Wine Market
(att_bld_roman_civic_market_wine_3)
City Centre Level 2
Wine Emporium
Wine Emporium
(att_bld_roman_civic_market_wine_4)
City Centre Level 3
Food Emporium

Building Name

Food Emporium

Level Name

att_bld_roman_civic_market_food_4

Building Chain

City Centre

Building Level

4

Create Time

5

Create Cost

6000

Require Technology

Commerce Law
Commerce Law

Effects

Enables agent recruitment: Spies (province_to_province_own)
Road Development: 20 (region_to_region_own)
Wealth: +15% from agricultural and animal husbandry buildings (province_to_region_own)
Wealth: 400 from commerce (building_to_building_own)
Food: +90 from commerce (region_to_region_own)
Public order: -4 (province_to_province_own)
Squalor: +6 (region_to_region_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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