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Religion Buildings




Religion

Burial Platform
Burial Platform
(att_bld_religion_zoroastrian_major_burial_1)
Level 0
Tower of Silence
Tower of Silence
(att_bld_religion_zoroastrian_major_burial_2)
Level 1
Ossuary
Ossuary
(att_bld_religion_zoroastrian_major_burial_3)
Level 2
Astudan
Astudan
(att_bld_religion_zoroastrian_major_burial_4)
Level 3
Religion
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Burial Platform Religion Level 1
Burial Platform
Lay their bodies before the open sky so that they may find peace.
3 2500 Religious influence: +1 Zoroastrianism (region_to_region_own)
Sanitation: +2 (region_to_region_own)
Sanitation: +1 to all regions in this province (province_to_region_own)
2 Tower of Silence Religion Level 2
Tower of Silence
The living should not suffer the dead to be among them.
4 4000 Enables agent recruitment: Priests (province_to_province_own)
Religious influence: +1 Zoroastrianism (region_to_region_own)
Religious osmosis: +1 Zoroastrianism (province_to_province_own)
Sanitation: +3 (region_to_region_own)
Sanitation: +2 to all regions in this province (province_to_region_own)
3 Ossuary Religion Level 3
Ossuary
A place of bones, where the dead are laid to rest.
5 7000 Enables agent recruitment: Priests (province_to_province_own)
Religious influence: +2 Zoroastrianism (region_to_region_own)
Religious osmosis: +1 Zoroastrianism (province_to_province_own)
Sanitation: +4 (region_to_region_own)
Sanitation: +3 to all regions in this province (province_to_region_own)
4 Astudan Religion Level 4
Astudan
Buried deep, the dead cannot contaminate the living.
6 11500 Enables agent recruitment: Priests (province_to_province_own)
Religious influence: +3 Zoroastrianism (region_to_region_own)
Religious osmosis: +1 Zoroastrianism (province_to_province_own)
Sanitation: +5 (region_to_region_own)
Sanitation: +4 to all regions in this province (province_to_region_own)
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