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Smokehouse AlamansAlamans City Sanitation Level 4

Smokehouse

Left in the smokehouse, meat lasts longer and tastes better.

Preserved food was a staple part of the diets of hunters and nomadic peoples as it was easy for them to carry as they moved from place to place. Smoking is a method of curing whereby meat or fish is hung over smouldering wood chippings, usually of oak or alder. Smokehouses were often used by the barbarian tribes of the ancient world to preserve meat and then store it for the harsh winter months ahead. Aside from smoking, there is evidence that they also used other curing methods, such as salting.

City Sanitation

Granary
Granary
(att_bld_barbarian_water_major_1)
City Sanitation Level 0
Stores
Stores
(att_bld_barbarian_water_major_2)
City Sanitation Level 1
Souterrain
Souterrain
(att_bld_barbarian_water_major_3)
City Sanitation Level 2
Smokehouse
Smokehouse
(att_bld_barbarian_water_major_4)
City Sanitation Level 3
Smokehouse

Building Name

Smokehouse

Level Name

att_bld_barbarian_water_major_4

Building Chain

City Sanitation

Building Level

4

Create Time

6

Create Cost

6000

Require Technology

Local Nobility
Local Nobility

Effects

Food: +90 from reserves (region_to_region_own)
Sanitation: +9 (region_to_region_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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