Mounted Battle Ready Dúnedain heavy cavalry Dúnedain heavy lancers mounted on war steeds. REQUIRES DUNEDAIN REGION
24
Mounted Battle Ready Dúnedain heavy cavalry Dúnedain heavy lancers mounted on war steeds. REQUIRES DUNEDAIN REGION
15
Bodyguards heavy cavalry Heavy cavalry fighting with lances and swords and protected with heavy plate armor.
48
Battle-ready Dúnedain heavy infantry Dúnedain infantry of great strength and skill bearing two-handed swords. REQUIRES DUNEDAIN REGION
48
Battle-ready Dúnedain heavy infantry Dúnedain infantry of great strength and skill bearing two-handed swords. REQUIRES DUNEDAIN REGION
48
Battle-ready Dúnedain heavy infantry Dúnedain infantry of great strength and skill bearing two-handed swords. REQUIRES DUNEDAIN REGION
48
Battle-ready Dúnedain heavy infantry Dúnedain infantry of great strength and skill bearing two-handed swords. REQUIRES DUNEDAIN REGION
48
Battle-ready Dúnedain heavy infantry Dúnedain infantry of great strength and skill bearing two-handed swords. REQUIRES DUNEDAIN REGION
60
Greenway Guards spearmen infantry Foot soldiers of Eriador tasked with maintaining the Greenway and keeping at bay the dangers of the wilderness. REQUIRES GREENWAY REGION
60
Greenway Guards spearmen infantry Foot soldiers of Eriador tasked with maintaining the Greenway and keeping at bay the dangers of the wilderness. REQUIRES GREENWAY REGION
60
Greenway Guards spearmen infantry Foot soldiers of Eriador tasked with maintaining the Greenway and keeping at bay the dangers of the wilderness. REQUIRES GREENWAY REGION
60
Greenway Guards spearmen infantry Foot soldiers of Eriador tasked with maintaining the Greenway and keeping at bay the dangers of the wilderness. REQUIRES GREENWAY REGION
60
Greenway Guards spearmen infantry Foot soldiers of Eriador tasked with maintaining the Greenway and keeping at bay the dangers of the wilderness. REQUIRES GREENWAY REGION
48
Dúnedain Rangers missile infantry Highly skilled archers, capable of terrifying ambushes. REQUIRES DUNEDAIN REGION
48
Dúnedain Rangers missile infantry Highly skilled archers, capable of terrifying ambushes. REQUIRES DUNEDAIN REGION
48
Dúnedain Rangers missile infantry Highly skilled archers, capable of terrifying ambushes. REQUIRES DUNEDAIN REGION
48
Dúnedain Rangers missile infantry Highly skilled archers, capable of terrifying ambushes. REQUIRES DUNEDAIN REGION
48
Dúnedain Rangers missile infantry Highly skilled archers, capable of terrifying ambushes. REQUIRES DUNEDAIN REGION
48
Dúnedain Rangers missile infantry Highly skilled archers, capable of terrifying ambushes. REQUIRES DUNEDAIN REGION
24
Catapult missile siege Older style rock-flinging wooden artillery piece. Can throw flaming and normal shots.
Bodyguards heavy cavalry Heavy cavalry fighting with lances and swords and protected with heavy plate armor.
24
Knights of Annúminas heavy cavalry Elite Dúnedain knights in heavy armour. REQUIRES ANNUMINAS
30
Arnor Knights heavy cavalry Heavy cavalry fighting with lances and swords and protected with heavy plate armor.
30
Arnor Knights heavy cavalry Heavy cavalry fighting with lances and swords and protected with heavy plate armor.
48
Dismounted Dúnedain Knights heavy infantry Elite heavy infantry of dismounted knights. REQUIRES ANNUMINAS
60
Arnor Pikemen spearmen infantry Perfect anti-cavalry unit, armed with long pikes and protected by a mix of mail and plate armor.
60
Arnor Pikemen spearmen infantry Perfect anti-cavalry unit, armed with long pikes and protected by a mix of mail and plate armor.
60
Arnor Men at Arms heavy infantry Highly disciplined men who wield large shields, quality helmets and a sharp sword.
60
Arnor Men at Arms heavy infantry Highly disciplined men who wield large shields, quality helmets and a sharp sword.
60
Arnor Men at Arms heavy infantry Highly disciplined men who wield large shields, quality helmets and a sharp sword.
60
Arnorian Heavy Archers missile infantry Highly disciplined and skilled archers, able to defend themselves in melee.
60
Arnorian Heavy Archers missile infantry Highly disciplined and skilled archers, able to defend themselves in melee.
60
Arnorian Heavy Archers missile infantry Highly disciplined and skilled archers, able to defend themselves in melee.
30
Grey Company missile cavalry Highly skilled Dúnedain archers, capable of terrifying ambushes.
48
Dúnedain Rangers missile infantry Highly skilled archers, capable of terrifying ambushes. REQUIRES DUNEDAIN REGION
48
Dúnedain Rangers missile infantry Highly skilled archers, capable of terrifying ambushes. REQUIRES DUNEDAIN REGION
48
Battle-ready Dúnedain heavy infantry Dúnedain infantry of great strength and skill bearing two-handed swords. REQUIRES DUNEDAIN REGION
48
Battle-ready Dúnedain heavy infantry Dúnedain infantry of great strength and skill bearing two-handed swords. REQUIRES DUNEDAIN REGION
60
Greenway Guards spearmen infantry Foot soldiers of Eriador tasked with maintaining the Greenway and keeping at bay the dangers of the wilderness. REQUIRES GREENWAY REGION
60
Greenway Guards spearmen infantry Foot soldiers of Eriador tasked with maintaining the Greenway and keeping at bay the dangers of the wilderness. REQUIRES GREENWAY REGION
Arnor Knights heavy cavalry Heavy cavalry fighting with lances and swords and protected with heavy plate armor.
30
Arnor Sergeants heavy cavalry Strong heavy cavalry, accoutered in chain mail and armed with sword and spear.
24
Mounted Battle Ready Dúnedain heavy cavalry Dúnedain heavy lancers mounted on war steeds. REQUIRES DUNEDAIN REGION
24
Mounted Battle Ready Dúnedain heavy cavalry Dúnedain heavy lancers mounted on war steeds. REQUIRES DUNEDAIN REGION
48
Dismounted Dúnedain Knights heavy infantry Elite heavy infantry of dismounted knights. REQUIRES ANNUMINAS
60
Arnor Pikemen spearmen infantry Perfect anti-cavalry unit, armed with long pikes and protected by a mix of mail and plate armor.
60
Arnor Pikemen spearmen infantry Perfect anti-cavalry unit, armed with long pikes and protected by a mix of mail and plate armor.
60
Arnor Men at Arms heavy infantry Highly disciplined men who wield large shields, quality helmets and a sharp sword.
60
Arnor Men at Arms heavy infantry Highly disciplined men who wield large shields, quality helmets and a sharp sword.
60
Arnor Men at Arms heavy infantry Highly disciplined men who wield large shields, quality helmets and a sharp sword.
60
Arnorian Heavy Archers missile infantry Highly disciplined and skilled archers, able to defend themselves in melee.
60
Arnorian Heavy Archers missile infantry Highly disciplined and skilled archers, able to defend themselves in melee.
60
Arnorian Heavy Archers missile infantry Highly disciplined and skilled archers, able to defend themselves in melee.
48
Dúnedain Rangers missile infantry Highly skilled archers, capable of terrifying ambushes. REQUIRES DUNEDAIN REGION
48
Dúnedain Rangers missile infantry Highly skilled archers, capable of terrifying ambushes. REQUIRES DUNEDAIN REGION
48
Battle-ready Dúnedain heavy infantry Dúnedain infantry of great strength and skill bearing two-handed swords. REQUIRES DUNEDAIN REGION
48
Battle-ready Dúnedain heavy infantry Dúnedain infantry of great strength and skill bearing two-handed swords. REQUIRES DUNEDAIN REGION
60
Greenway Guards spearmen infantry Foot soldiers of Eriador tasked with maintaining the Greenway and keeping at bay the dangers of the wilderness. REQUIRES GREENWAY REGION
60
Breeland Militia spearmen infantry Townspeople and farmers of Breeland armed with short spears and rudimentary training.
60
Breeland Militia spearmen infantry Townspeople and farmers of Breeland armed with short spears and rudimentary training.
Tharbad the new capital of the free cities is under attack!!! Men from Tharbad's defence area and from surrounding towns have rallied to repulse the orcs from the mountains
Mounted Battle Ready Dúnedain heavy cavalry Dúnedain heavy lancers mounted on war steeds. REQUIRES DUNEDAIN REGION
24
Mounted Battle Ready Dúnedain heavy cavalry Dúnedain heavy lancers mounted on war steeds. REQUIRES DUNEDAIN REGION
30
Grey Company missile cavalry Highly skilled Dúnedain archers, capable of terrifying ambushes.
48
Battle-ready Dúnedain heavy infantry Dúnedain infantry of great strength and skill bearing two-handed swords. REQUIRES DUNEDAIN REGION
48
Merchant Militia heavy infantry Merchant infantry, well equipped but lacking the prowess of dedicated warriors.
60
Lumbermen heavy infantry Unprofessional but hardy woodsmen with two-handed tree chopping axes. REQUIRES FOREST REGION
60
Lumbermen heavy infantry Unprofessional but hardy woodsmen with two-handed tree chopping axes. REQUIRES FOREST REGION
60
Arnor Pikemen spearmen infantry Perfect anti-cavalry unit, armed with long pikes and protected by a mix of mail and plate armor.
60
Greenway Guards spearmen infantry Foot soldiers of Eriador tasked with maintaining the Greenway and keeping at bay the dangers of the wilderness. REQUIRES GREENWAY REGION
60
Greenway Guards spearmen infantry Foot soldiers of Eriador tasked with maintaining the Greenway and keeping at bay the dangers of the wilderness. REQUIRES GREENWAY REGION
60
Greenway Guards spearmen infantry Foot soldiers of Eriador tasked with maintaining the Greenway and keeping at bay the dangers of the wilderness. REQUIRES GREENWAY REGION
60
Breeland Militia spearmen infantry Townspeople and farmers of Breeland armed with short spears and rudimentary training.
60
Breeland Militia spearmen infantry Townspeople and farmers of Breeland armed with short spears and rudimentary training.
60
Breeland Militia spearmen infantry Townspeople and farmers of Breeland armed with short spears and rudimentary training.
60
Breeland Militia spearmen infantry Townspeople and farmers of Breeland armed with short spears and rudimentary training.
60
Breeland Militia spearmen infantry Townspeople and farmers of Breeland armed with short spears and rudimentary training.
48
Dúnedain Rangers missile infantry Highly skilled archers, capable of terrifying ambushes. REQUIRES DUNEDAIN REGION
60
Woodland Hunters missile infantry Light but skilled archers armed with hunting bows and skinning knives. REQUIRES FOREST REGION
60
Woodland Hunters missile infantry Light but skilled archers armed with hunting bows and skinning knives. REQUIRES FOREST REGION
60
Woodland Hunters missile infantry Light but skilled archers armed with hunting bows and skinning knives. REQUIRES FOREST REGION