Knights of Annúminas heavy cavalry Elite Dúnedain knights in heavy armour. REQUIRES ANNUMINAS
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Arnor Knights heavy cavalry Heavy cavalry fighting with lances and swords and protected with heavy plate armor.
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Grey Company missile cavalry Highly skilled Dúnedain archers, capable of terrifying ambushes.
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Dismounted Dúnedain Knights heavy infantry Elite heavy infantry of dismounted knights. REQUIRES ANNUMINAS
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Dismounted Dúnedain Knights heavy infantry Elite heavy infantry of dismounted knights. REQUIRES ANNUMINAS
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Battle-ready Dúnedain heavy infantry Dúnedain infantry of great strength and skill bearing two-handed swords. REQUIRES DUNEDAIN REGION
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Battle-ready Dúnedain heavy infantry Dúnedain infantry of great strength and skill bearing two-handed swords. REQUIRES DUNEDAIN REGION
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Battle-ready Dúnedain heavy infantry Dúnedain infantry of great strength and skill bearing two-handed swords. REQUIRES DUNEDAIN REGION
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Battle-ready Dúnedain heavy infantry Dúnedain infantry of great strength and skill bearing two-handed swords. REQUIRES DUNEDAIN REGION
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Merchant Militia heavy infantry Merchant infantry, well equipped but lacking the prowess of dedicated warriors.
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Merchant Militia heavy infantry Merchant infantry, well equipped but lacking the prowess of dedicated warriors.
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Merchant Militia heavy infantry Merchant infantry, well equipped but lacking the prowess of dedicated warriors.
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Merchant Militia heavy infantry Merchant infantry, well equipped but lacking the prowess of dedicated warriors.
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Arnor Pikemen spearmen infantry Perfect anti-cavalry unit, armed with long pikes and protected by a mix of mail and plate armor.
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Greenway Guards spearmen infantry Foot soldiers of Eriador tasked with maintaining the Greenway and keeping at bay the dangers of the wilderness. REQUIRES GREENWAY REGION
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Greenway Guards spearmen infantry Foot soldiers of Eriador tasked with maintaining the Greenway and keeping at bay the dangers of the wilderness. REQUIRES GREENWAY REGION
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Dúnedain Rangers missile infantry Highly skilled archers, capable of terrifying ambushes. REQUIRES DUNEDAIN REGION
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Dúnedain Rangers missile infantry Highly skilled archers, capable of terrifying ambushes. REQUIRES DUNEDAIN REGION
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Dúnedain Rangers missile infantry Highly skilled archers, capable of terrifying ambushes. REQUIRES DUNEDAIN REGION
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Dúnedain Rangers missile infantry Highly skilled archers, capable of terrifying ambushes. REQUIRES DUNEDAIN REGION
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