The Devils of Swartzhafen (Vargheists)No longer Vampires, but fighting with the same insane savagery.
Vargheists are the darkness in a Vampire's soul made manifest. They are towering winged humanoids, each several times the size of a man. Though the Vargheists once walked and talked as lords amongst the chattel, these curse-born Vampires have devolved into ravenous predators desperate for the taste of blood. They prowl the battlefield in packs, ready to pounce upon the least sign of weakness and tear a hole in the enemy ranks with crimson claw and bloody fang.
Unit NameThe Devils of Swartzhafen (Vargheists)
Main Unit Keywh_dlc04_vmp_mon_devils_swartzhafen_0
Land Unit Keywh_dlc04_vmp_mon_devils_swartzhafen_0
Naval Unit Keywh_main_shp_transport
Land Unit GroupFlying Monstrous Infantry
Naval Unit GroupFlying Monstrous Infantry
Custom Battle Cost1475
├ Melee Weaponwh_main_vmp_claws_vargheist
├ Melee Damage Base75
├ Melee Damage Ap25
├ Armour PiercingNo
├ Bonus vs Cavalry0
├ Bonus vs Elephants0
└ Bonus vs Infantry0
├ Base Defence34
└ Shield Defence0
├ Armour Defence10
└ Shield Armour0
├ Man Entitywh_main_flying_vargheists_blood
├ Man Speed58
├ Man Health8
└ Bonus Hit Points462
Leadership (Base Morale)72
Some warriors care not for their own personal safety and so work themselves into a whirlwind of destruction and mindless violence!
The dead do not rest easily in the Old World. Those summoned by Vampires and Necromancers no longer have mortal concerns - they serve only their master's will.
The Dark Magic binding has failed. Both flesh and necromantic energy slough off the subjects leaving naught but dust.
- Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
- Causes Terror
This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.
The unit is Undead (does not rout, immune to terror, becomes unstable when attrition when moving through territory not owned by the Undead.
Strengths & Weaknesses
- Vanguard Deployment
This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected.
- Causes Terror
This unit can fear themselves.
Units with leadership is high.
- Damage Dealer
This unit has a strong emphasis on dealing damage. If fighting it, make sure to take it out before it can get into firing or melee range.
Faction Mercenaries Pool
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