Deff Creepers (Forest Goblin Spider Rider Archers)These arachnid aberrations make for powerful, terrifying mounts, bringing eight-legged death to their cowering foes.
The giant spider breed grows large enough to serve as mounts for Forest Goblins, who capture and hand-rear these scuttling nightmares. There are many sub-types of giant spider, such as Tilean Greybacks, Drakwald Mancatchers, and the Scarlet Deathheads of the Great Forest, to name just a few. All are poisonous and have steely, pincer-like mandibles that can punch through platemail to deliver a toxic bite. While not as fast as wolves or horses, these spiders can move at speed through the most dense patches of woods. Forest Goblin Spider Riders have become masters at stalking their prey, nimbly guiding their multi-legged beasts to scuttle across the treetop canopy to get into the ideal position before pouncing. Spider Rider mobs are known to ambush Empire patrols, eradicate Beastmen herds and even attack large monsters that encroach into their territory.
Unit NameDeff Creepers (Forest Goblin Spider Rider Archers)
Main Unit Keywh_dlc06_grn_cav_deff_creepers_0
Land Unit Keywh_dlc06_grn_cav_deff_creepers_0
Naval Unit Keywh_main_shp_transport
Custom Battle Cost700
├ Missile Weaponwh_main_grn_goblin_bow_poison_spider_rider
├ Missile Damage10
├ Missile Ap Damage1
└ Base Reload Time4.3
Shots Per Minute70
├ Melee Weaponwh_main_grn_goblin_sword_poison_spider_rider
├ Melee Damage Base21
├ Melee Damage Ap5
├ Armour PiercingNo
├ Bonus vs Cavalry0
├ Bonus vs Elephants0
└ Bonus vs Infantry0
├ Base Defence31
└ Shield Defence0
├ Armour Defence45
└ Shield Armour0
├ Man Entitywh_main_grn_inf_goblin_cav_blood
├ Man Speed33
├ Man Health8
├ Bonus Hit Points58
├ Mount Entitywh_main_monster_spider_giant_blood
├ Mount Speed78
└ Mount Health8
Leadership (Base Morale)54
AbilitiesDeff Creepers (Forest Goblin Spider Rider Archers)
- There are beings and creatures that can mend bone and knit flesh at an incredible rate. A mighty boon, but one stunted by fire.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Speed and combat penalties caused by terrain are ignored by this unit.
- Fire Whilst Moving
This unit can fire when mounted and moving.
This unit can move hidden in any terrain.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Mercenaries Pool