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Orc Warboss GreenskinsGreenskins Command

Orc Warboss

Pure muscle and rage, Warbosses devastate enemies with their brutal melee attacks.

Orcs are led by the biggest and brawniest of their kind. These hulking individuals have pummelled their way to the top in a culture where only the strongest survive. Orc leaders do not rise above the knock-down brawls so common amongst their race, they thrive on them - at least until they are toppled by a still mightier challenger. Having established dominance over all competitors, Orc leaders take control of a mob or, if they are strong enough, an entire tribe. Any who question the right of the leader to rule must be slain, driven off or spectacularly beaten into submission.

Orc Warboss

Unit Name

Orc Warboss

Main Unit Key

wh_main_grn_cha_orc_warboss_0

Land Unit Key

wh_main_grn_cha_orc_warboss_0

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Sword Infantry

Naval Unit Group

Sword Infantry

Soldiers

1

Caste

Lord

Category

Melee Infantry

Class

Command

Custom Battle Cost

1000

Recruitment Cost

1000

Upkeep Cost

250

Melee Attack

64

Weapon Strength (Weapon Damage)

450

├ Melee Weapon

wh_main_grn_choppa_hero

├ Melee Damage Base

280

├ Melee Damage Ap

170

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

65

Melee Defence

44

├ Base Defence

44

├ Shield

wh_missile_block_35_metal

└ Shield Defence

0

Armour

105

├ Armour

wh_main_grn_heavy

├ Armour Defence

70

└ Shield Armour

35

Health

4020

├ Man Entity

wh_main_grn_cha_orc_hero_blood_dismembers

├ Man Speed

35

├ Man Health

8

└ Bonus Hit Points

4012

Leadership (Base Morale)

70

Abilities

  • Foe-Seeker
    There are those who wish nothing more than to be at the heart of battle, seeking foes to vanquish.
  • Stand Your Ground!
    On the battlefield, the craven's path is an easy one, but for those champions that choose to stand? Fortune will surely favour them and their troops.
  • Waaagh!
    The Warboss lifts his head and unleashes a mighty "WAAAGH!" – the boyz echo this terrifying roar as the entire Greenskin horde surges towards the enemy!

Attributes

  • Encourage
    This unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Armoured & Shielded
    Armoured units can block damage from any source apart from Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
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