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HomeHome / Total War: WARHAMMER / Greenskins / Units / Goblin Wolf Chariot
Goblin Wolf Chariot GreenskinsGreenskins Chariot

Goblin Wolf Chariot

Chariots deliver devastating charges to the front lines; the wolf steeds that draw them are ferocious in battle.

It wasn't long after they first started using giant wolves as cavalry that Goblin armies began to field wolf-drawn chariots. Cobbled together out of crudely hacked wood or scavenged materials and lashed tight with gutstring cords, all Greenskins hold such rickety constructions in high regard. To be able to rumble across a battlefield mounted atop a chariot is a clear sign of importance. Many tribal Chieftains prefer to ride in chariots, trying to outdo their rivals by fielding the fastest and flashiest contraption.

Goblin Wolf Chariot

Unit Name

Goblin Wolf Chariot

Main Unit Key

wh_main_grn_cav_goblin_wolf_chariot

Land Unit Key

wh_main_grn_cav_goblin_wolf_chariot

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Missile Chariot

Naval Unit Group

Missile Chariot

Soldiers

24

Caste

Chariot

Category

War Machine

Class

Chariot

Custom Battle Cost

500

Recruitment Cost

600

Upkeep Cost

150

Missile Damage

21

├ Missile Weapon

wh_main_grn_wolf_chariot_bow

├ Projectile

wh_grn_wolf_chariot_arrow

├ Missile Damage

19

├ Missile Ap Damage

2

└ Base Reload Time

1

Accuracy

10

Range

110

Reload

80

Shots Per Minute

300

Ammunition

46

Engine Missile Damage

0

├ Engine

wh_main_grn_chariot_wolf

├ Missile Weapon

├ Projectile

├ Missile Damage

├ Missile Ap Damage

└ Base Reload Time

Accuracy

10

Range

Reload

80

Shots Per Minute

Ammunition

46

Melee Attack

12

Weapon Strength (Weapon Damage)

24

├ Melee Weapon

wh_main_grn_wolf_chariot

├ Melee Damage Base

19

├ Melee Damage Ap

5

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

12

Charge Bonus

36

Melee Defence

20

├ Base Defence

20

├ Shield

none

└ Shield Defence

0

Armour

25

├ Armour

wh_main_grn_goblin_leather

├ Armour Defence

25

└ Shield Armour

0

Health

696

├ Man Entity

wh_main_grn_inf_goblin_cav_blood

├ Man Speed

33

├ Man Health

8

├ Bonus Hit Points

680

├ Mount

wh_main_grn_giant_wolf_chariot

├ Mount Entity

wh_main_grn_wolf_mount_blood

├ Mount Speed

92

└ Mount Health

8

Leadership (Base Morale)

45

Abilities

No Ability

Attributes

No Attribute

Strengths & Weaknesses

  • Very Fast
    This unit can run circles around most other units, taunting and harrassing the enemy or evading its missile fire.
  • Anti-Infantry
    Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.
Requires Buildings
Goblin Wolf Chariot Lv. 0 Gloomy Hollowz
Gloomy Hollowz
(wh_main_grn_forest_beasts_2)
Level 1
Sacred Spider Groundz
Sacred Spider Groundz
(wh_main_grn_forest_beasts_3)
Level 2
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