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Azhag the Slaughterer Crooked MoonCrooked Moon Command

Azhag the Slaughterer

Nobody knows what the crown is or where it is from, but through it Azhag gains clairvoyance and power.

Azhag is a threat like no other. What makes Azhag so unusual is his ominous iron crown, which emanates pure, ancient evil. It is this crown, a relic of olden days, which grants Azhag sorcerous powers and a sinister council beyond the comprehension of any Greenskin. This evil combination of Orcish brute-strength and a brilliant, if completely malevolent, ability to grasp far-seeing strategy makes for a deadly combination.

Azhag the Slaughterer

Unit Name

Azhag the Slaughterer

Main Unit Key

wh_main_grn_cha_azhag_the_slaughterer_1

Land Unit Key

wh_main_grn_cha_azhag_the_slaughterer_1

Naval Unit Key

wh_main_shp_transport

Soldiers

1

Category

War Beast

Class

Command

Custom Battle Cost

1450

Recruitment Cost

1400

Upkeep Cost

350

Melee Attack

50

Weapon Strength (Weapon Damage)

480

├ Melee Weapon

wh_main_grn_wyvern_skullmuncha

├ Melee Damage Base

175

├ Melee Damage Ap

305

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

80

Melee Defence

20

├ Base Defence

20

├ Shield

none

└ Shield Defence

0

Armour

70

├ Armour

wh_main_grn_wyvern

├ Armour Defence

70

└ Shield Armour

0

Health

5196

├ Man Entity

wh_main_grn_cha_orc_hero_lgn_blood

├ Man Speed

35

├ Man Health

8

├ Bonus Hit Points

5180

├ Mount

wh_main_grn_mnt_skullmuncha

├ Mount Entity

wh_main_flying_wyvern_blood

├ Mount Speed

70

└ Mount Health

8

Leadership (Base Morale)

72

Abilities

Azhag the Slaughterer
  • There are those who wish nothing more than to be at the heart of battle, seeking foes to vanquish.
  • On the battlefield, the craven's path is an easy one, but for those champions that choose to stand? Fortune will surely favour them and their troops.
  • The Warboss lifts his head and unleashes a mighty "WAAAGH!" – the boyz echo this terrifying roar as the entire Greenskin horde surges towards the enemy!
  • Azhag has no tolerance for infighting, when he issues an order the boyz must 'get on wiv it' or pay with a particularly grisly death.

Attributes

  • Causes Fear
    This unit frightens all enemy units, reducing their [[img:icon_morale]][[/img]]leadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • Causes Terror
    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.
  • Encourage
    This unit provides a [[img:icon_morale]][[/img]]leadership bonus to nearby allies. Units within range of both the [[img:icon_general]][[/img]]Lord's aura and an encouraging unit will receive the larger of the two bonuses.

Strengths & Weaknesses

No Strengths and Weaknesses