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Spearmen (Shields) The EmpireThe Empire Spear Infantry

Spearmen (Shields)

Spearmen provide the backbone of the Empire's battle line, a defensive row of spears against the enemy charge.

State troops are paid as full-time professional soldiers, ready to answer the call to arms at all times. In addition to forming a standing army to repel enemy attack, state troops also serve as city guards, the fire watch and the enforcers of the law. However, most of the time these soldiers spend their days drilling and training with various weapons to the barked instructions of grim-faced Sergeants and veteran Marksmen. Every state trains its regiments to fight together, providing each other with mutual protection on the battlefield. State regiments often march to battle with detachments of differently armed troops to aid them. These detachments form up close to their regimental units, where they guard vulnerable flanks and provide battlefield support, either by joining their regimental units in the bloody melee of close combat, or by showering oncoming enemies with missile fire. Swordsmen fight shoulder to shoulder with Spearmen, the close range parries and ripostes of swords complimenting the longer reach of the spear. Handgunners and Crossbowmen fell their foes with withering volleys of fire, but should a foe survive through such salvos, a detachment of Halberdiers will bravely intercept them, cutting them down with heavy bladed pole arms.

Spearmen (Shields)

Unit Name

Spearmen (Shields)

Main Unit Key

wh_main_emp_inf_spearmen_1

Land Unit Key

wh_main_emp_inf_spearmen_1

Naval Unit Key

wh_main_shp_transport

Soldiers

120

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

400

Recruitment Cost

400

Upkeep Cost

100

Melee Attack

20

Weapon Strength (Weapon Damage)

25

├ Melee Weapon

wh_main_emp_spear

├ Melee Damage Base

20

├ Melee Damage Ap

5

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

15

└ Bonus vs Infantry

0

Charge Bonus

4

Melee Defence

40

├ Base Defence

40

├ Shield

wh_missile_block_35_metal

└ Shield Defence

0

Armour

65

├ Armour

wh_main_emp_light

├ Armour Defence

30

└ Shield Armour

35

Health

58

├ Man Entity

wh_main_infantry_standard_blood_dismembers

├ Man Speed

31

├ Man Health

8

└ Bonus Hit Points

50

Leadership (Base Morale)

60

Abilities

No Ability

Attributes

  • Charge Defence vs. Large
    When bracing, this unit negates the [[img:icon_charge]][[/img]]charge bonus of any large attacker.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Requires Buildings
Spearmen (Shields) Lv. 0 Rally Field
Rally Field
(wh_main_emp_barracks_2)
Level 1
Barracks
Barracks
(wh_main_emp_barracks_3)
Level 2
Garrison Buildings
Spearmen (Shields) x 3 Village
Village
(wh_main_emp_settlement_major_2)
Level 2
Coastal Village
Coastal Village
(wh_main_emp_settlement_major_2_coast)
Level 2
Occupied Drakenhof (Village)
Occupied Drakenhof (Village)
(wh_main_special_settlement_castle_drakenhof_2_emp)
Level 2
Occupied Couronne (Village)
Occupied Couronne (Village)
(wh_main_special_settlement_couronne_2_emp)
Level 2
Occupied Kislev (Village)
Occupied Kislev (Village)
(wh_main_special_settlement_kislev_2_emp)
Level 2
Occupied Miragliano (Village)
Occupied Miragliano (Village)
(wh_main_special_settlement_miragliano_2_emp)
Level 2
Spearmen (Shields) x 2 Village
Village
(wh_main_emp_settlement_minor_2)
Level 2
Coastal Village
Coastal Village
(wh_main_emp_settlement_minor_2_coast)
Level 2
Basic Walls
Basic Walls
(wh_main_emp_walls_1)
Level 0
Altdorf (Village)
Altdorf (Village)
(wh_main_special_settlement_altdorf_2_emp)
Level 2
Spearmen (Shields) x 4 Altdorf (Hamlet)
Altdorf (Hamlet)
(wh_main_special_settlement_altdorf_1_emp)
Level 1