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Dwarf Warriors (Great Weapons) Clan AngrundClan Angrund Melee Infantry

Dwarf Warriors (Great Weapons)

With az in hand, Dwarfen warriors lay into the front lines with unremitting violence.

Dwarfs make formidable fighters - they are strong and extremely resilient, broad of shoulder and wide of girth. Although by no means quick, they are physically robust and can maintain a steady plodding pace, marching for days on end despite being loaded down by burdens and heavy mail. When they charge into battle, the momentum generated by their wide, armour-clad bodies is remarkable, hitting the foe with a resounding impact. They have broken many enemy battle lines this way, splintering Elven phalanxes, carving through Orc formations and hacking apart the great masses of Skaven that make up their verminous armies. Protected by their heavy mail, their skilful use of overlapping shield walls and, finally, by their own tough and obstinate nature, Dwarf individuals, units and armies as a whole seem able to absorb punishing blows that would cause other races to break and flee. With Dwarfs, such suffering only serves to make them angrier - and with beards bristling and hands clenched around axe hafts and mighty warhammers, the Dwarfs regroup to charge anew. Their feeble-limbed foes, too worn out and tired at the end to even lift their weapons, are slaughtered, save for those fast enough to flee the iron-shod and implacable advance of the Dwarves.

Dwarf Warriors (Great Weapons)

Unit Name

Dwarf Warriors (Great Weapons)

Main Unit Key

wh_main_dwf_inf_dwarf_warrior_1

Land Unit Key

wh_main_dwf_inf_dwarf_warrior_1

Naval Unit Key

wh_main_shp_transport

Soldiers

100

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

475

Recruitment Cost

500

Upkeep Cost

125

Melee Attack

20

Weapon Strength (Weapon Damage)

28

├ Melee Weapon

wh_main_dwf_axe_great

├ Melee Damage Base

6

├ Melee Damage Ap

22

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

16

Melee Defence

28

├ Base Defence

28

├ Shield

none

└ Shield Defence

0

Armour

85

├ Armour

wh_main_dwarf_heavy_dwarf_warrior

├ Armour Defence

85

└ Shield Armour

0

Health

65

├ Man Entity

wh_main_dwf_inf_dwarfs_blood_dismembers

├ Man Speed

28

├ Man Health

8

└ Bonus Hit Points

57

Leadership (Base Morale)

70

Abilities

No Ability

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Requires Buildings
Dwarf Warriors (Great Weapons) Lv. 0 Sparring Chamber
Sparring Chamber
(wh_main_dwf_barracks_1)
Level 0
Clan Barracks
Clan Barracks
(wh_main_dwf_barracks_2)
Level 1
Mustering Hall
Mustering Hall
(wh_main_dwf_barracks_3)
Level 2
Garrison Buildings
Dwarf Warriors (Great Weapons) x 2 Watch Room
Watch Room
(wh_main_dwf_garrison_1)
Level 0
Gate
Gate
(wh_main_dwf_wall_1)
Level 0